76 lines
2.0 KiB
C++
76 lines
2.0 KiB
C++
#pragma once
|
|
|
|
#include "Scene/SceneToolState.h"
|
|
|
|
#include <XCEngine/UI/DrawData.h>
|
|
#include <XCEngine/UI/Types.h>
|
|
|
|
#include <array>
|
|
#include <filesystem>
|
|
#include <cstddef>
|
|
|
|
namespace XCEngine::UI::Editor::Host {
|
|
|
|
class NativeRenderer;
|
|
|
|
} // namespace XCEngine::UI::Editor::Host
|
|
|
|
namespace XCEngine::UI::Editor::App {
|
|
|
|
inline constexpr std::size_t kSceneViewportToolOverlayInvalidIndex =
|
|
static_cast<std::size_t>(-1);
|
|
|
|
struct SceneViewportToolOverlayButtonFrame {
|
|
SceneToolMode mode = SceneToolMode::View;
|
|
::XCEngine::UI::UIRect rect = {};
|
|
::XCEngine::UI::UITextureHandle texture = {};
|
|
const char* label = "";
|
|
bool active = false;
|
|
bool hovered = false;
|
|
bool pressed = false;
|
|
};
|
|
|
|
struct SceneViewportToolOverlayFrame {
|
|
bool visible = false;
|
|
::XCEngine::UI::UIRect clipRect = {};
|
|
::XCEngine::UI::UIRect panelRect = {};
|
|
std::array<SceneViewportToolOverlayButtonFrame, 5> buttons = {};
|
|
};
|
|
|
|
class SceneViewportToolOverlay {
|
|
public:
|
|
bool Initialize(
|
|
const std::filesystem::path& repoRoot,
|
|
Host::NativeRenderer& renderer);
|
|
void Shutdown(Host::NativeRenderer& renderer);
|
|
void ResetFrame();
|
|
|
|
void BuildFrame(
|
|
const ::XCEngine::UI::UIRect& viewportRect,
|
|
SceneToolMode activeMode,
|
|
std::size_t hoveredIndex,
|
|
std::size_t pressedIndex);
|
|
|
|
std::size_t HitTest(const ::XCEngine::UI::UIPoint& point) const;
|
|
bool Contains(const ::XCEngine::UI::UIPoint& point) const;
|
|
|
|
const SceneViewportToolOverlayFrame& GetFrame() const;
|
|
|
|
private:
|
|
struct ToolTextureSet {
|
|
SceneToolMode mode = SceneToolMode::View;
|
|
const char* label = "";
|
|
::XCEngine::UI::UITextureHandle inactiveTexture = {};
|
|
::XCEngine::UI::UITextureHandle activeTexture = {};
|
|
};
|
|
|
|
std::array<ToolTextureSet, 5> m_toolTextures = {};
|
|
SceneViewportToolOverlayFrame m_frame = {};
|
|
};
|
|
|
|
void AppendSceneViewportToolOverlay(
|
|
::XCEngine::UI::UIDrawList& drawList,
|
|
const SceneViewportToolOverlayFrame& frame);
|
|
|
|
} // namespace XCEngine::UI::Editor::App
|