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XCEngine/engine/third_party/physx/source/pvd/src/PxPvdObjectModelMetaData.h

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// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of NVIDIA CORPORATION nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2008-2025 NVIDIA Corporation. All rights reserved.
#ifndef PX_PVD_OBJECT_MODEL_METADATA_H
#define PX_PVD_OBJECT_MODEL_METADATA_H
#include "foundation/PxAssert.h"
#include "PxPvdObjectModelBaseTypes.h"
#include "PxPvdBits.h"
namespace physx
{
namespace pvdsdk
{
class PvdInputStream;
class PvdOutputStream;
struct PropertyDescription
{
NamespacedName mOwnerClassName;
int32_t mOwnerClassId;
String mName;
String mSemantic;
// The datatype this property corresponds to.
int32_t mDatatype;
// The name of the datatype
NamespacedName mDatatypeName;
// Scalar or array.
PropertyType::Enum mPropertyType;
// No other property under any class has this id, it is DB-unique.
int32_t mPropertyId;
// Offset in bytes into the object's data section where this property starts.
uint32_t m32BitOffset;
// Offset in bytes into the object's data section where this property starts.
uint32_t m64BitOffset;
PropertyDescription(const NamespacedName& clsName, int32_t classId, String name, String semantic, int32_t datatype,
const NamespacedName& datatypeName, PropertyType::Enum propType, int32_t propId,
uint32_t offset32, uint32_t offset64)
: mOwnerClassName(clsName)
, mOwnerClassId(classId)
, mName(name)
, mSemantic(semantic)
, mDatatype(datatype)
, mDatatypeName(datatypeName)
, mPropertyType(propType)
, mPropertyId(propId)
, m32BitOffset(offset32)
, m64BitOffset(offset64)
{
}
PropertyDescription()
: mOwnerClassId(-1)
, mName("")
, mSemantic("")
, mDatatype(-1)
, mPropertyType(PropertyType::Unknown)
, mPropertyId(-1)
, m32BitOffset(0)
, m64BitOffset(0)
{
}
virtual ~PropertyDescription()
{
}
};
struct PtrOffsetType
{
enum Enum
{
UnknownOffset,
VoidPtrOffset,
StringOffset
};
};
struct PtrOffset
{
PtrOffsetType::Enum mOffsetType;
uint32_t mOffset;
PtrOffset(PtrOffsetType::Enum type, uint32_t offset) : mOffsetType(type), mOffset(offset)
{
}
PtrOffset() : mOffsetType(PtrOffsetType::UnknownOffset), mOffset(0)
{
}
};
inline uint32_t align(uint32_t offset, uint32_t alignment)
{
uint32_t startOffset = offset;
uint32_t alignmentMask = ~(alignment - 1);
offset = (offset + alignment - 1) & alignmentMask;
PX_ASSERT(offset >= startOffset && (offset % alignment) == 0);
(void)startOffset;
return offset;
}
struct ClassDescriptionSizeInfo
{
// The size of the data section of this object, padded to alignment.
uint32_t mByteSize;
// The last data member goes to here.
uint32_t mDataByteSize;
// Alignment in bytes of the data section of this object.
uint32_t mAlignment;
// the offsets of string handles in the binary value of this class
DataRef<PtrOffset> mPtrOffsets;
ClassDescriptionSizeInfo() : mByteSize(0), mDataByteSize(0), mAlignment(0)
{
}
};
struct ClassDescription
{
NamespacedName mName;
// No other class has this id, it is DB-unique
int32_t mClassId;
// Only single derivation supported.
int32_t mBaseClass;
// If this class has properties that are of uniform type, then we note that.
// This means that when deserialization an array of these objects we can just use
// single function to endian convert the entire mess at once.
int32_t mPackedUniformWidth;
// If this class is composed uniformly of members of a given type
// Or all of its properties are composed uniformly of members of
// a give ntype, then this class's packed type is that type.
// PxTransform's packed type would be float.
int32_t mPackedClassType;
// 0: 32Bit 1: 64Bit
ClassDescriptionSizeInfo mSizeInfo[2];
// No further property additions allowed.
bool mLocked;
// True when this datatype has an array on it that needs to be
// separately deleted.
bool mRequiresDestruction;
ClassDescription(NamespacedName name, int32_t id)
: mName(name)
, mClassId(id)
, mBaseClass(-1)
, mPackedUniformWidth(-1)
, mPackedClassType(-1)
, mLocked(false)
, mRequiresDestruction(false)
{
}
ClassDescription()
: mClassId(-1), mBaseClass(-1), mPackedUniformWidth(-1), mPackedClassType(-1), mLocked(false), mRequiresDestruction(false)
{
}
virtual ~ClassDescription()
{
}
ClassDescriptionSizeInfo& get32BitSizeInfo()
{
return mSizeInfo[0];
}
ClassDescriptionSizeInfo& get64BitSizeInfo()
{
return mSizeInfo[1];
}
uint32_t& get32BitSize()
{
return get32BitSizeInfo().mByteSize;
}
uint32_t& get64BitSize()
{
return get64BitSizeInfo().mByteSize;
}
uint32_t get32BitSize() const
{
return mSizeInfo[0].mByteSize;
}
const ClassDescriptionSizeInfo& getNativeSizeInfo() const
{
return mSizeInfo[(sizeof(void*) >> 2) - 1];
}
uint32_t getNativeSize() const
{
return getNativeSizeInfo().mByteSize;
}
};
struct MarshalQueryResult
{
int32_t srcType;
int32_t dstType;
// If canMarshal != needsMarshalling we have a problem.
bool canMarshal;
bool needsMarshalling;
// Non null if marshalling is possible.
TBlockMarshaller marshaller;
MarshalQueryResult(int32_t _srcType = -1, int32_t _dstType = -1, bool _canMarshal = false, bool _needs = false,
TBlockMarshaller _m = NULL)
: srcType(_srcType), dstType(_dstType), canMarshal(_canMarshal), needsMarshalling(_needs), marshaller(_m)
{
}
};
struct PropertyMessageEntry
{
PropertyDescription mProperty;
NamespacedName mDatatypeName;
// datatype of the data in the message.
int32_t mDatatypeId;
// where in the message this property starts.
uint32_t mMessageOffset;
// size of this entry object
uint32_t mByteSize;
// If the chain of properties doesn't have any array properties this indicates the
uint32_t mDestByteSize;
PropertyMessageEntry(PropertyDescription propName, NamespacedName dtypeName, int32_t dtype, uint32_t messageOff,
uint32_t byteSize, uint32_t destByteSize)
: mProperty(propName)
, mDatatypeName(dtypeName)
, mDatatypeId(dtype)
, mMessageOffset(messageOff)
, mByteSize(byteSize)
, mDestByteSize(destByteSize)
{
}
PropertyMessageEntry() : mDatatypeId(-1), mMessageOffset(0), mByteSize(0), mDestByteSize(0)
{
}
};
// Create a struct that defines a subset of the properties on an object.
struct PropertyMessageDescription
{
NamespacedName mClassName;
// No other class has this id, it is DB-unique
int32_t mClassId;
NamespacedName mMessageName;
int32_t mMessageId;
DataRef<PropertyMessageEntry> mProperties;
uint32_t mMessageByteSize;
// Offsets into the property message where const char* items are.
DataRef<uint32_t> mStringOffsets;
PropertyMessageDescription(const NamespacedName& nm, int32_t clsId, const NamespacedName& msgName, int32_t msgId,
uint32_t msgSize)
: mClassName(nm), mClassId(clsId), mMessageName(msgName), mMessageId(msgId), mMessageByteSize(msgSize)
{
}
PropertyMessageDescription() : mClassId(-1), mMessageId(-1), mMessageByteSize(0)
{
}
virtual ~PropertyMessageDescription()
{
}
};
class StringTable
{
protected:
virtual ~StringTable()
{
}
public:
virtual uint32_t getNbStrs() = 0;
virtual uint32_t getStrs(const char** outStrs, uint32_t bufLen, uint32_t startIdx = 0) = 0;
virtual const char* registerStr(const char* str, bool& outAdded) = 0;
const char* registerStr(const char* str)
{
bool ignored;
return registerStr(str, ignored);
}
virtual StringHandle strToHandle(const char* str) = 0;
virtual const char* handleToStr(uint32_t hdl) = 0;
virtual void release() = 0;
static StringTable& create();
};
struct None
{
};
template <typename T>
class Option
{
T mValue;
bool mHasValue;
public:
Option(const T& val) : mValue(val), mHasValue(true)
{
}
Option(None nothing = None()) : mHasValue(false)
{
(void)nothing;
}
Option(const Option& other) : mValue(other.mValue), mHasValue(other.mHasValue)
{
}
Option& operator=(const Option& other)
{
mValue = other.mValue;
mHasValue = other.mHasValue;
return *this;
}
bool hasValue() const
{
return mHasValue;
}
const T& getValue() const
{
PX_ASSERT(hasValue());
return mValue;
}
T& getValue()
{
PX_ASSERT(hasValue());
return mValue;
}
operator const T&() const
{
return getValue();
}
operator T&()
{
return getValue();
}
T* operator->()
{
return &getValue();
}
const T* operator->() const
{
return &getValue();
}
};
/**
* Create new classes and add properties to some existing ones.
* The default classes are created already, the simple types
* along with the basic math types.
* (uint8_t, int8_t, etc )
* (PxVec3, PxQuat, PxTransform, PxMat33, PxMat34, PxMat44)
*/
class PvdObjectModelMetaData
{
protected:
virtual ~PvdObjectModelMetaData()
{
}
public:
virtual ClassDescription getOrCreateClass(const NamespacedName& nm) = 0;
// get or create parent, lock parent. deriveFrom getOrCreatechild.
virtual bool deriveClass(const NamespacedName& parent, const NamespacedName& child) = 0;
virtual Option<ClassDescription> findClass(const NamespacedName& nm) const = 0;
template <typename TDataType>
Option<ClassDescription> findClass()
{
return findClass(getPvdNamespacedNameForType<TDataType>());
}
virtual Option<ClassDescription> getClass(int32_t classId) const = 0;
virtual ClassDescription* getClassPtr(int32_t classId) const = 0;
virtual Option<ClassDescription> getParentClass(int32_t classId) const = 0;
bool isDerivedFrom(int32_t classId, int32_t parentClass) const
{
if(classId == parentClass)
return true;
ClassDescription* p = getClassPtr(getClassPtr(classId)->mBaseClass);
while(p != NULL)
{
if(p->mClassId == parentClass)
return true;
p = getClassPtr(p->mBaseClass);
}
return false;
}
virtual void lockClass(int32_t classId) = 0;
virtual uint32_t getNbClasses() const = 0;
virtual uint32_t getClasses(ClassDescription* outClasses, uint32_t requestCount, uint32_t startIndex = 0) const = 0;
// Create a nested property.
// This way you can have obj.p.x without explicity defining the class p.
virtual Option<PropertyDescription> createProperty(int32_t classId, String name, String semantic, int32_t datatype,
PropertyType::Enum propertyType = PropertyType::Scalar) = 0;
Option<PropertyDescription> createProperty(NamespacedName clsId, String name, String semantic, NamespacedName dtype,
PropertyType::Enum propertyType = PropertyType::Scalar)
{
return createProperty(findClass(clsId)->mClassId, name, semantic, findClass(dtype)->mClassId, propertyType);
}
Option<PropertyDescription> createProperty(NamespacedName clsId, String name, NamespacedName dtype,
PropertyType::Enum propertyType = PropertyType::Scalar)
{
return createProperty(findClass(clsId)->mClassId, name, "", findClass(dtype)->mClassId, propertyType);
}
Option<PropertyDescription> createProperty(int32_t clsId, String name, int32_t dtype,
PropertyType::Enum propertyType = PropertyType::Scalar)
{
return createProperty(clsId, name, "", dtype, propertyType);
}
template <typename TDataType>
Option<PropertyDescription> createProperty(int32_t clsId, String name, String semantic = "",
PropertyType::Enum propertyType = PropertyType::Scalar)
{
return createProperty(clsId, name, semantic, getPvdNamespacedNameForType<TDataType>(), propertyType);
}
virtual Option<PropertyDescription> findProperty(const NamespacedName& cls, String prop) const = 0;
virtual Option<PropertyDescription> findProperty(int32_t clsId, String prop) const = 0;
virtual Option<PropertyDescription> getProperty(int32_t propId) const = 0;
virtual void setNamedPropertyValues(DataRef<NamedValue> values, int32_t propId) = 0;
// for enumerations and flags.
virtual DataRef<NamedValue> getNamedPropertyValues(int32_t propId) const = 0;
virtual uint32_t getNbProperties(int32_t classId) const = 0;
virtual uint32_t getProperties(int32_t classId, PropertyDescription* outBuffer, uint32_t bufCount,
uint32_t startIdx = 0) const = 0;
// Does one cls id differ marshalling to another and if so return the functions to do it.
virtual MarshalQueryResult checkMarshalling(int32_t srcClsId, int32_t dstClsId) const = 0;
// messages and classes are stored in separate maps, so a property message can have the same name as a class.
virtual Option<PropertyMessageDescription> createPropertyMessage(const NamespacedName& cls,
const NamespacedName& msgName,
DataRef<PropertyMessageArg> entries,
uint32_t messageSize) = 0;
virtual Option<PropertyMessageDescription> findPropertyMessage(const NamespacedName& msgName) const = 0;
virtual Option<PropertyMessageDescription> getPropertyMessage(int32_t msgId) const = 0;
virtual uint32_t getNbPropertyMessages() const = 0;
virtual uint32_t getPropertyMessages(PropertyMessageDescription* msgBuf, uint32_t bufLen,
uint32_t startIdx = 0) const = 0;
virtual StringTable& getStringTable() const = 0;
virtual void write(PvdOutputStream& stream) const = 0;
void save(PvdOutputStream& stream) const
{
write(stream);
}
virtual void addRef() = 0;
virtual void release() = 0;
static uint32_t getCurrentPvdObjectModelVersion();
static PvdObjectModelMetaData& create();
static PvdObjectModelMetaData& create(PvdInputStream& stream);
};
}
}
#endif