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XCEngine/engine/assets/builtin/shaders/shadow-caster/shadow-caster.frag.glsl

8 lines
136 B
GLSL

// XC_BUILTIN_SHADOW_CASTER_OPENGL_PS
#version 430
layout(location = 0) out vec4 fragColor;
void main() {
fragColor = vec4(0.0);
}