17 lines
252 B
C++
17 lines
252 B
C++
#pragma once
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#include <string>
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namespace XCEngine {
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namespace Editor {
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struct SceneSnapshot {
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bool hasScene = false;
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std::string sceneData;
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std::string scenePath;
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bool dirty = false;
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};
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} // namespace Editor
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} // namespace XCEngine
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