Files
XCEngine/tests/RHI/D3D12/test_shader.cpp
ssdfasd 795cb10183 Add Phase 1 D3D12 tests for Device and Fence
- Implement real D3D12 tests for Device (feature level, descriptor handle,
  shader model, resource binding tier, tiled resources)
- Implement real D3D12 tests for Fence (create, signal, wait, event)
- Move tests from tests/D3D12_engine/test/ to tests/RHI/D3D12/
- All 22 tests pass
2026-03-17 03:39:27 +08:00

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#include "fixtures/D3D12TestFixture.h"
TEST_F(D3D12TestFixture, Shader_Placeholder) {
ASSERT_TRUE(true);
}