- Add Component class documentation with lifecycle methods - Add GameObject class documentation with component system - Add TransformComponent documentation with transform methods - Add Scene class documentation with GameObject management - Add SceneManager singleton documentation with scene loading - Update components.md overview with all component classes - Update main.md navigation with Scene module
427 B
427 B
Component::transform
获取变换组件引用。
TransformComponent& transform() const;
返回: TransformComponent& - 所属 GameObject 的变换组件引用
注意: 如果组件未附加到 GameObject 或 GameObject 没有 TransformComponent,可能导致未定义行为。