Files
XCEngine/new_editor/app/Platform/Win32/WindowManager/CrossWindowDropInternal.h

123 lines
4.5 KiB
C++

#pragma once
#include <XCEditor/Docking/UIEditorDockHost.h>
#include <algorithm>
#include <cstddef>
#include <string>
namespace XCEngine::UI {
struct UIPoint;
}
namespace XCEngine::UI::Editor::App::Win32::Internal {
struct CrossWindowDockDropTarget {
bool valid = false;
std::string nodeId = {};
UIEditorWorkspaceDockPlacement placement = UIEditorWorkspaceDockPlacement::Center;
std::size_t insertionIndex = Widgets::UIEditorTabStripInvalidIndex;
};
inline bool TryResolveCrossWindowDockDropTarget(
const Widgets::UIEditorDockHostLayout& layout,
const ::XCEngine::UI::UIPoint& point,
CrossWindowDockDropTarget& outTarget) {
using ::XCEngine::UI::UIPoint;
using ::XCEngine::UI::UIRect;
const auto isPointInsideRect = [](const UIRect& rect, const UIPoint& targetPoint) {
return targetPoint.x >= rect.x &&
targetPoint.x <= rect.x + rect.width &&
targetPoint.y >= rect.y &&
targetPoint.y <= rect.y + rect.height;
};
const auto resolveInsertionIndex = [&](const Widgets::UIEditorDockHostTabStackLayout& tabStack) {
if (!isPointInsideRect(tabStack.tabStripLayout.headerRect, point)) {
return Widgets::UIEditorTabStripInvalidIndex;
}
std::size_t insertionIndex = 0u;
for (const UIRect& rect : tabStack.tabStripLayout.tabHeaderRects) {
const float midpoint = rect.x + rect.width * 0.5f;
if (point.x > midpoint) {
++insertionIndex;
}
}
return insertionIndex;
};
const auto resolvePlacement = [&](const Widgets::UIEditorDockHostTabStackLayout& tabStack) {
if (isPointInsideRect(tabStack.tabStripLayout.headerRect, point)) {
return UIEditorWorkspaceDockPlacement::Center;
}
const float leftDistance = point.x - tabStack.bounds.x;
const float rightDistance = tabStack.bounds.x + tabStack.bounds.width - point.x;
const float topDistance = point.y - tabStack.bounds.y;
const float bottomDistance = tabStack.bounds.y + tabStack.bounds.height - point.y;
const float minHorizontalThreshold = tabStack.bounds.width * 0.25f;
const float minVerticalThreshold = tabStack.bounds.height * 0.25f;
const float nearestEdge = (std::min)(
(std::min)(leftDistance, rightDistance),
(std::min)(topDistance, bottomDistance));
if (nearestEdge == leftDistance && leftDistance <= minHorizontalThreshold) {
return UIEditorWorkspaceDockPlacement::Left;
}
if (nearestEdge == rightDistance && rightDistance <= minHorizontalThreshold) {
return UIEditorWorkspaceDockPlacement::Right;
}
if (nearestEdge == topDistance && topDistance <= minVerticalThreshold) {
return UIEditorWorkspaceDockPlacement::Top;
}
if (nearestEdge == bottomDistance && bottomDistance <= minVerticalThreshold) {
return UIEditorWorkspaceDockPlacement::Bottom;
}
return UIEditorWorkspaceDockPlacement::Center;
};
outTarget = {};
if (!isPointInsideRect(layout.bounds, point)) {
return false;
}
const Widgets::UIEditorDockHostHitTarget hitTarget =
Widgets::HitTestUIEditorDockHost(layout, point);
for (const Widgets::UIEditorDockHostTabStackLayout& tabStack : layout.tabStacks) {
if ((!hitTarget.nodeId.empty() && tabStack.nodeId != hitTarget.nodeId) ||
!isPointInsideRect(tabStack.bounds, point)) {
continue;
}
outTarget.valid = true;
outTarget.nodeId = tabStack.nodeId;
outTarget.placement = resolvePlacement(tabStack);
if (outTarget.placement == UIEditorWorkspaceDockPlacement::Center) {
outTarget.insertionIndex = resolveInsertionIndex(tabStack);
if (outTarget.insertionIndex == Widgets::UIEditorTabStripInvalidIndex) {
outTarget.insertionIndex = tabStack.items.size();
}
}
return true;
}
for (const Widgets::UIEditorDockHostTabStackLayout& tabStack : layout.tabStacks) {
if (isPointInsideRect(tabStack.bounds, point)) {
outTarget.valid = true;
outTarget.nodeId = tabStack.nodeId;
outTarget.placement = resolvePlacement(tabStack);
if (outTarget.placement == UIEditorWorkspaceDockPlacement::Center) {
outTarget.insertionIndex = tabStack.items.size();
}
return true;
}
}
return false;
}
} // namespace XCEngine::UI::Editor::App::Win32::Internal