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XCEngine/engine/third_party/physx/snippets/snippetvehiclecommon/SnippetVehicleHelpers.cpp

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2.8 KiB
C++

// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of NVIDIA CORPORATION nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2008-2025 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#include <ctype.h>
#include "../snippetvehiclecommon/SnippetVehicleHelpers.h"
using namespace physx;
namespace snippetvehicle
{
PxFilterFlags VehicleFilterShader(
PxFilterObjectAttributes attributes0, PxFilterData filterData0,
PxFilterObjectAttributes attributes1, PxFilterData filterData1,
PxPairFlags& pairFlags, const void* constantBlock, PxU32 constantBlockSize)
{
PX_UNUSED(attributes0);
PX_UNUSED(filterData0);
PX_UNUSED(attributes1);
PX_UNUSED(filterData1);
PX_UNUSED(pairFlags);
PX_UNUSED(constantBlock);
PX_UNUSED(constantBlockSize);
return PxFilterFlag::eSUPPRESS;
}
bool parseVehicleDataPath(int argc, const char *const* argv, const char* snippetName,
const char*& vehicleDataPath)
{
if (argc != 2 || 0 != strncmp(argv[1], "--vehicleDataPath", strlen("--vehicleDataPath")))
{
printf("%s usage:\n"
"%s "
"--vehicleDataPath=<path to the [PHYSX_ROOT]/snippets/media/vehicledata folder containing the vehiclejson files to be loaded> \n",
snippetName, snippetName);
return false;
}
vehicleDataPath = argv[1] + strlen("--vehicleDataPath=");
return true;
}
}//namespace snippetvehicle