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XCEngine/engine/third_party/physx/source/lowlevelaabb/src/BpBroadPhaseMBP.h

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// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
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// documentation and/or other materials provided with the distribution.
// * Neither the name of NVIDIA CORPORATION nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2008-2025 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef BP_BROADPHASE_MBP_H
#define BP_BROADPHASE_MBP_H
#include "BpBroadPhase.h"
#include "BpBroadPhaseMBPCommon.h"
#include "foundation/PxArray.h"
namespace internalMBP
{
class MBP;
}
namespace physx
{
namespace Bp
{
class BroadPhaseMBP : public BroadPhase
{
PX_NOCOPY(BroadPhaseMBP)
public:
BroadPhaseMBP( PxU32 maxNbRegions,
PxU32 maxNbBroadPhaseOverlaps,
PxU32 maxNbStaticShapes,
PxU32 maxNbDynamicShapes,
PxU64 contextID);
virtual ~BroadPhaseMBP();
// BroadPhaseBase
virtual void getCaps(PxBroadPhaseCaps& caps) const PX_OVERRIDE PX_FINAL;
//~BroadPhaseBase
// PxBroadPhaseRegions
virtual PxU32 getNbRegions() const PX_OVERRIDE PX_FINAL;
virtual PxU32 getRegions(PxBroadPhaseRegionInfo* userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const PX_OVERRIDE PX_FINAL;
virtual PxU32 addRegion(const PxBroadPhaseRegion& region, bool populateRegion, const PxBounds3* boundsArray, const PxReal* contactDistance) PX_OVERRIDE PX_FINAL;
virtual bool removeRegion(PxU32 handle) PX_OVERRIDE PX_FINAL;
virtual PxU32 getNbOutOfBoundsObjects() const PX_OVERRIDE PX_FINAL;
virtual const PxU32* getOutOfBoundsObjects() const PX_OVERRIDE PX_FINAL;
//~PxBroadPhaseRegions
// BroadPhase
virtual PxBroadPhaseType::Enum getType() const PX_OVERRIDE PX_FINAL { return PxBroadPhaseType::eMBP; }
virtual void release() PX_OVERRIDE PX_FINAL { PX_DELETE_THIS; }
virtual void update(PxcScratchAllocator* scratchAllocator, const BroadPhaseUpdateData& updateData, physx::PxBaseTask* continuation) PX_OVERRIDE;
virtual void preBroadPhase(const Bp::BroadPhaseUpdateData&) PX_OVERRIDE PX_FINAL {}
virtual void fetchBroadPhaseResults() PX_OVERRIDE PX_FINAL {}
virtual const BroadPhasePair* getCreatedPairs(PxU32&) const PX_OVERRIDE PX_FINAL;
virtual const BroadPhasePair* getDeletedPairs(PxU32&) const PX_OVERRIDE PX_FINAL;
virtual void freeBuffers() PX_OVERRIDE PX_FINAL;
virtual void shiftOrigin(const PxVec3& shift, const PxBounds3* boundsArray, const PxReal* contactDistances) PX_OVERRIDE PX_FINAL;
#if PX_CHECKED
virtual bool isValid(const BroadPhaseUpdateData& updateData) const PX_OVERRIDE PX_FINAL;
#endif
//~BroadPhase
internalMBP::MBP* mMBP; // PT: TODO: aggregate
MBP_Handle* mMapping;
PxU32 mCapacity;
PxArray<BroadPhasePair> mCreated;
PxArray<BroadPhasePair> mDeleted;
const Bp::FilterGroup::Enum*mGroups;
const BpFilter* mFilter;
const PxU64 mContextID;
void setUpdateData(const BroadPhaseUpdateData& updateData);
void addObjects(const BroadPhaseUpdateData& updateData);
void removeObjects(const BroadPhaseUpdateData& updateData);
void updateObjects(const BroadPhaseUpdateData& updateData);
void update();
void postUpdate();
void allocateMappingArray(PxU32 newCapacity);
PxU32 getCurrentNbPairs() const;
};
} //namespace Bp
} //namespace physx
#endif // BP_BROADPHASE_MBP_H