Files
XCEngine/tests/Core/IO/test_resource_filesystem.cpp
ssdfasd d575532966 docs: update TEST_SPEC.md and README.md to reflect new directory structure
- TEST_SPEC.md: Updated test directory structure to reflect Core/Asset,
  Core/IO, and Resources/<Type> subdirectories
- TEST_SPEC.md: Updated module names and test counts (852 total)
- TEST_SPEC.md: Updated build commands for new Resources subdirectories
- README.md: Updated engine structure with Core/Asset/ and Core/IO/
- README.md: Updated Resources section with layered architecture
- README.md: Updated test coverage table with accurate counts
2026-03-24 16:14:05 +08:00

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#include <gtest/gtest.h>
#include <XCEngine/Core/IO/ResourceFileSystem.h>
#include <XCEngine/Core/Containers/String.h>
using namespace XCEngine::Resources;
using namespace XCEngine::Containers;
namespace {
TEST(ResourceFileSystem, GetSingleton) {
ResourceFileSystem& fs = ResourceFileSystem::Get();
EXPECT_EQ(&fs, &ResourceFileSystem::Get());
}
TEST(ResourceFileSystem, Initialize) {
ResourceFileSystem fs;
fs.Initialize("test/path");
fs.Shutdown();
}
TEST(ResourceFileSystem, AddDirectory) {
ResourceFileSystem fs;
fs.Initialize("test/path");
bool result = fs.AddDirectory("textures");
EXPECT_TRUE(result);
fs.Shutdown();
}
TEST(ResourceFileSystem, Exists) {
ResourceFileSystem fs;
fs.Initialize("test/path");
bool exists = fs.Exists("test.txt");
EXPECT_TRUE(exists);
fs.Shutdown();
}
} // namespace