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XCEngine/engine/include/XCEngine/RHI/Vulkan/VulkanResourceView.h

53 lines
1.9 KiB
C++

#pragma once
#include "XCEngine/RHI/RHIResourceView.h"
#include "XCEngine/RHI/Vulkan/VulkanCommon.h"
namespace XCEngine {
namespace RHI {
class VulkanBuffer;
class VulkanTexture;
class VulkanResourceView : public RHIResourceView {
public:
VulkanResourceView() = default;
~VulkanResourceView() override;
bool InitializeAsRenderTarget(VkDevice device, VulkanTexture* texture, const ResourceViewDesc& desc);
bool InitializeAsShaderResource(VkDevice device, VulkanTexture* texture, const ResourceViewDesc& desc);
bool InitializeAsVertexBuffer(VulkanBuffer* buffer, const ResourceViewDesc& desc);
bool InitializeAsIndexBuffer(VulkanBuffer* buffer, const ResourceViewDesc& desc);
void Shutdown() override;
void* GetNativeHandle() override;
bool IsValid() const override;
ResourceViewType GetViewType() const override { return m_viewType; }
ResourceViewDimension GetDimension() const override { return m_dimension; }
Format GetFormat() const override { return m_format; }
VulkanTexture* GetTexture() const { return m_texture; }
VkImageView GetImageView() const { return m_imageView; }
VulkanBuffer* GetBufferResource() const { return m_buffer; }
VkBuffer GetBuffer() const;
uint64_t GetBufferOffset() const { return m_bufferOffset; }
uint32_t GetBufferSize() const { return m_bufferSize; }
uint32_t GetBufferStride() const { return m_bufferStride; }
private:
VkDevice m_device = VK_NULL_HANDLE;
VkImageView m_imageView = VK_NULL_HANDLE;
VulkanTexture* m_texture = nullptr;
VulkanBuffer* m_buffer = nullptr;
ResourceViewType m_viewType = ResourceViewType::RenderTarget;
ResourceViewDimension m_dimension = ResourceViewDimension::Texture2D;
Format m_format = Format::Unknown;
uint64_t m_bufferOffset = 0;
uint32_t m_bufferSize = 0;
uint32_t m_bufferStride = 0;
};
} // namespace RHI
} // namespace XCEngine