- Add RenderDocCapture include - Initialize RenderDocCapture before D3D12 device creation - SetDevice after D3D12 device initialization - TriggerCapture on frame 29 before Present - Add RenderDocCapture::Get().Shutdown() on exit
- Add RenderDocCapture include - Initialize RenderDocCapture before D3D12 device creation - SetDevice after D3D12 device initialization - TriggerCapture on frame 29 before Present - Add RenderDocCapture::Get().Shutdown() on exit