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XCEngine/engine/third_party/physx/source/geomutils/src/GuExtendedBucketPruner.cpp

871 lines
30 KiB
C++

// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of NVIDIA CORPORATION nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2008-2025 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#include "foundation/PxBitMap.h"
#include "GuExtendedBucketPruner.h"
#include "GuAABBTree.h"
#include "GuAABBTreeQuery.h"
#include "GuQuery.h"
#include "GuCallbackAdapter.h"
#include "GuSqInternal.h"
using namespace physx;
using namespace Gu;
#define EXT_NB_OBJECTS_PER_NODE 4
// PT: TODO: this is copied from SqBounds.h, should be either moved to Gu and shared or passed as a user parameter
#define SQ_PRUNER_EPSILON 0.005f
#define SQ_PRUNER_INFLATION (1.0f + SQ_PRUNER_EPSILON) // pruner test shape inflation (not narrow phase shape)
ExtendedBucketPruner::ExtendedBucketPruner(PxU64 contextID, CompanionPrunerType type, const PruningPool* pool) :
mCompanion (createCompanionPruner(contextID, type, pool)),
mPruningPool (pool),
mMainTree (NULL),
mMergedTrees (NULL),
mCurrentTreeIndex (0),
mTreesDirty (false)
{
// preallocated size for bounds, trees
mCurrentTreeCapacity = 32;
mBounds.init(mCurrentTreeCapacity);
mMergedTrees = PX_ALLOCATE(MergedTree, mCurrentTreeCapacity, "AABB trees");
mExtendedBucketPrunerMap.reserve(mCurrentTreeCapacity);
// create empty main tree
mMainTree = PX_NEW(AABBTree);
// create empty merge trees
for (PxU32 i = 0; i < mCurrentTreeCapacity; i++)
{
mMergedTrees[i].mTimeStamp = 0;
mMergedTrees[i].mTree = PX_NEW(AABBTree);
}
}
//////////////////////////////////////////////////////////////////////////
ExtendedBucketPruner::~ExtendedBucketPruner()
{
// release main tree
PX_DELETE(mMainTree);
// release merged trees
for (PxU32 i = 0; i < mCurrentTreeCapacity; i++)
{
AABBTree* aabbTree = mMergedTrees[i].mTree;
PX_DELETE(aabbTree);
}
mBounds.release();
PX_FREE(mMergedTrees);
PX_DELETE(mCompanion);
}
//////////////////////////////////////////////////////////////////////////
// release all objects in bucket pruner
void ExtendedBucketPruner::release()
{
if(mCompanion)
mCompanion->release();
mMainTreeUpdateMap.release();
mMergeTreeUpdateMap.release();
// release all objecs from the map
mExtendedBucketPrunerMap.clear();
// release all merged trees
for (PxU32 i = 0; i < mCurrentTreeCapacity; i++)
{
mMergedTrees[i].mTimeStamp = 0;
mMergedTrees[i].mTree->release();
}
// reset current tree index
mCurrentTreeIndex = 0;
}
//////////////////////////////////////////////////////////////////////////
// Add a tree from a pruning structure
// 1. get new tree index
// 2. initialize merged tree, bounds
// 3. create update map for the merged tree
// 4. build new tree of trees from given trees bounds
// 5. add new objects into extended bucket pruner map
// 6. shift indices in the merged tree
void ExtendedBucketPruner::addTree(const AABBTreeMergeData& mergeData, PxU32 timeStamp)
{
// check if we have to resize
if(mCurrentTreeIndex == mCurrentTreeCapacity)
{
resize(mCurrentTreeCapacity*2);
}
// get current merge tree index
const PxU32 mergeTreeIndex = mCurrentTreeIndex++;
// get payloads/userdata pointers - the pointers start at mIndicesOffset, thats where all
// objects were added before merge was called
const PrunerPayload* data = &mPruningPool->getObjects()[mergeData.mIndicesOffset];
// setup merged tree with the merge data and timestamp
mMergedTrees[mergeTreeIndex].mTimeStamp = timeStamp;
AABBTree& mergedTree = *mMergedTrees[mergeTreeIndex].mTree;
mergedTree.initTree(mergeData);
// set bounds
mBounds.getBounds()[mergeTreeIndex] = mergeData.getRootNode().mBV;
// update temporally update map for the current merge tree, map is used to setup the base extended bucket pruner map
mMergeTreeUpdateMap.initMap(mergeData.mNbIndices, mergedTree);
// create new base tree of trees
buildMainAABBTree();
// Add each object into extended bucket pruner hash map
for (PxU32 i = 0; i < mergeData.mNbIndices; i++)
{
ExtendedBucketPrunerData mapData;
mapData.mMergeIndex = mergeTreeIndex;
mapData.mTimeStamp = timeStamp;
PX_ASSERT(mMergeTreeUpdateMap[i] < mergedTree.getNbNodes());
// get node information from the merge tree update map
mapData.mSubTreeNode = mMergeTreeUpdateMap[i];
mExtendedBucketPrunerMap.insert(data[i], mapData);
}
// merged tree indices needs to be shifted now, we cannot shift it in init - the update map
// could not be constructed otherwise, as the indices wont start from 0. The indices
// needs to be shifted by offset from the pruning pool, where the new objects were added into the pruning pool.
mergedTree.shiftIndices(mergeData.mIndicesOffset);
#if PX_DEBUG
checkValidity();
#endif // PX_DEBUG
}
//////////////////////////////////////////////////////////////////////////
// Builds the new main AABB tree with given current active merged trees and its bounds
void ExtendedBucketPruner::buildMainAABBTree()
{
// create the AABB tree from given merged trees bounds
NodeAllocator nodeAllocator;
bool status = mMainTree->build(AABBTreeBuildParams(EXT_NB_OBJECTS_PER_NODE, mCurrentTreeIndex, &mBounds), nodeAllocator);
PX_UNUSED(status);
PX_ASSERT(status);
// Init main tree update map for the new main tree
mMainTreeUpdateMap.initMap(mCurrentTreeIndex, *mMainTree);
}
//////////////////////////////////////////////////////////////////////////
// resize internal memory, buffers
void ExtendedBucketPruner::resize(PxU32 size)
{
PX_ASSERT(size > mCurrentTreeCapacity);
mBounds.resize(size, mCurrentTreeCapacity);
// allocate new merged trees
MergedTree* newMergeTrees = PX_ALLOCATE(MergedTree, size, "AABB trees");
// copy previous merged trees
PxMemCopy(newMergeTrees, mMergedTrees, sizeof(MergedTree)*mCurrentTreeCapacity);
PX_FREE(mMergedTrees);
mMergedTrees = newMergeTrees;
// allocate new trees for merged trees
for (PxU32 i = mCurrentTreeCapacity; i < size; i++)
{
mMergedTrees[i].mTimeStamp = 0;
mMergedTrees[i].mTree = PX_NEW(AABBTree);
}
mCurrentTreeCapacity = size;
}
//////////////////////////////////////////////////////////////////////////
// Update object
bool ExtendedBucketPruner::updateObject(const PxBounds3& worldAABB, const PxTransform& transform, const PrunerPayload& object, PrunerHandle handle, const PoolIndex poolIndex)
{
const ExtendedBucketPrunerMap::Entry* extendedPrunerEntry = mExtendedBucketPrunerMap.find(object);
// if object is not in tree of trees, it is in bucket pruner core
if(!extendedPrunerEntry)
{
if(mCompanion)
mCompanion->updateObject(object, handle, worldAABB, transform, poolIndex);
}
else
{
const ExtendedBucketPrunerData& data = extendedPrunerEntry->second;
PX_ASSERT(data.mMergeIndex < mCurrentTreeIndex);
// update tree where objects belongs to
AABBTree& tree = *mMergedTrees[data.mMergeIndex].mTree;
PX_ASSERT(data.mSubTreeNode < tree.getNbNodes());
// mark for refit node in merged tree
tree.markNodeForRefit(data.mSubTreeNode);
PX_ASSERT(mMainTreeUpdateMap[data.mMergeIndex] < mMainTree->getNbNodes());
// mark for refit node in main aabb tree
mMainTree->markNodeForRefit(mMainTreeUpdateMap[data.mMergeIndex]);
mTreesDirty = true;
}
return true;
}
//////////////////////////////////////////////////////////////////////////
// refit merged nodes
// 1. refit nodes in merged trees
// 2. check if after refit root node is valid - might happen edge case
// where all objects were released - the root node is then invalid
// in this edge case we need to compact the merged trees array
// and create new main AABB tree
// 3. If all merged trees bounds are valid - refit main tree
// 4. If bounds are invalid create new main AABB tree
void ExtendedBucketPruner::refitMarkedNodes(const PxBounds3* boxes)
{
// if no tree needs update early exit
if(!mTreesDirty)
return;
// refit trees and update bounds for main tree
PxU32 nbValidTrees = 0;
for (PxU32 i = mCurrentTreeIndex; i--; )
{
AABBTree& tree = *mMergedTrees[i].mTree;
tree.refitMarkedNodes(boxes);
const PxBounds3& bounds = tree.getNodes()[0].mBV;
// check if bounds are valid, if all objects of the tree were released, the bounds
// will be invalid, in that case we cannot use this tree anymore.
if(bounds.isValid())
{
nbValidTrees++;
}
mBounds.getBounds()[i] = bounds;
}
if(nbValidTrees == mCurrentTreeIndex)
{
// no tree has been removed refit main tree
mMainTree->refitMarkedNodes(mBounds.getBounds());
}
else
{
// edge case path, tree does not have a valid root node bounds - all objects from the tree were released
// we might even fire perf warning
// compact the tree array - no holes in the array, remember the swap position
PxU32* swapMap = PX_ALLOCATE(PxU32, (mCurrentTreeIndex + 1), "Swap Map");
PxU32 writeIndex = 0;
for (PxU32 i = 0; i < mCurrentTreeIndex; i++)
{
AABBTree& tree = *mMergedTrees[i].mTree;
if(tree.getNodes()[0].mBV.isValid())
{
// we have to store the tree into an empty location
if(i != writeIndex)
{
PX_ASSERT(writeIndex < i);
AABBTree* ptr = mMergedTrees[writeIndex].mTree;
mMergedTrees[writeIndex] = mMergedTrees[i];
mMergedTrees[i].mTree = ptr;
mBounds.getBounds()[writeIndex] = mBounds.getBounds()[i];
}
// remember the swap location
swapMap[i] = writeIndex;
writeIndex++;
}
else
{
// tree is not valid, release it
tree.release();
mMergedTrees[i].mTimeStamp = 0;
}
// remember the swap
swapMap[mCurrentTreeIndex] = i;
}
PX_ASSERT(writeIndex == nbValidTrees);
// new merged trees size
mCurrentTreeIndex = nbValidTrees;
if(mCurrentTreeIndex)
{
// trees have changed, we need to rebuild the main tree
buildMainAABBTree();
// fixup the object entries, the merge index has changed
for (ExtendedBucketPrunerMap::Iterator iter = mExtendedBucketPrunerMap.getIterator(); !iter.done(); ++iter)
{
ExtendedBucketPrunerData& data = iter->second;
PX_ASSERT(swapMap[data.mMergeIndex] < nbValidTrees);
data.mMergeIndex = swapMap[data.mMergeIndex];
}
}
else
{
// if there is no tree release the main tree
mMainTree->release();
}
PX_FREE(swapMap);
}
#if PX_DEBUG
checkValidity();
#endif
mTreesDirty = false;
}
//////////////////////////////////////////////////////////////////////////
// remove object
bool ExtendedBucketPruner::removeObject(const PrunerPayload& object, PrunerHandle handle, PxU32 objectIndex, const PrunerPayload& swapObject, PxU32 swapObjectIndex)
{
ExtendedBucketPrunerMap::Entry dataEntry;
// if object is not in tree of trees, it is in bucket pruner core
if (!mExtendedBucketPrunerMap.erase(object, dataEntry))
{
// we need to call invalidateObjects, it might happen that the swapped object
// does belong to the extended bucket pruner, in that case the objects index
// needs to be swapped.
// do not call additional bucket pruner swap, that does happen during remove
swapIndex(objectIndex, swapObject, swapObjectIndex, false);
return mCompanion ? mCompanion->removeObject(object, handle, objectIndex, swapObjectIndex) : true;
}
else
{
const ExtendedBucketPrunerData& data = dataEntry.second;
// mark tree nodes where objects belongs to
AABBTree& tree = *mMergedTrees[data.mMergeIndex].mTree;
PX_ASSERT(data.mSubTreeNode < tree.getNbNodes());
// mark the merged tree for refit
tree.markNodeForRefit(data.mSubTreeNode);
PX_ASSERT(mMainTreeUpdateMap[data.mMergeIndex] < mMainTree->getNbNodes());
// mark the main tree for refit
mMainTree->markNodeForRefit(mMainTreeUpdateMap[data.mMergeIndex]);
// call invalidate object to swap the object indices in the merged trees
invalidateObject(data, objectIndex, swapObject, swapObjectIndex);
mTreesDirty = true;
}
#if PX_DEBUG
checkValidity();
#endif // PX_DEBUG
return true;
}
//////////////////////////////////////////////////////////////////////////
// invalidate object
// remove the objectIndex from the merged tree
void ExtendedBucketPruner::invalidateObject(const ExtendedBucketPrunerData& data, PxU32 objectIndex, const PrunerPayload& swapObject, PxU32 swapObjectIndex)
{
// get the merged tree
AABBTree& tree = *mMergedTrees[data.mMergeIndex].mTree;
PX_ASSERT(data.mSubTreeNode < tree.getNbNodes());
PX_ASSERT(tree.getNodes()[data.mSubTreeNode].isLeaf());
// get merged tree node
BVHNode& node0 = tree.getNodes()[data.mSubTreeNode];
const PxU32 nbPrims = node0.getNbRuntimePrimitives();
PX_ASSERT(nbPrims <= EXT_NB_OBJECTS_PER_NODE);
// retrieve the primitives pointer
PxU32* primitives = node0.getPrimitives(tree.getIndices());
PX_ASSERT(primitives);
// Look for desired pool index in the leaf
bool foundIt = false;
for (PxU32 i = 0; i < nbPrims; i++)
{
if (objectIndex == primitives[i])
{
foundIt = true;
const PxU32 last = nbPrims - 1;
node0.setNbRunTimePrimitives(last);
primitives[i] = INVALID_POOL_ID; // Mark primitive index as invalid in the node
// Swap within the leaf node. No need to update the mapping since they should all point
// to the same tree node anyway.
if (last != i)
PxSwap(primitives[i], primitives[last]);
break;
}
}
PX_ASSERT(foundIt);
PX_UNUSED(foundIt);
swapIndex(objectIndex, swapObject, swapObjectIndex);
}
// Swap object index
// if swapObject is in a merged tree its index needs to be swapped with objectIndex
void ExtendedBucketPruner::swapIndex(PxU32 objectIndex, const PrunerPayload& swapObject, PxU32 swapObjectIndex, bool corePrunerIncluded)
{
PX_UNUSED(corePrunerIncluded);
if (objectIndex == swapObjectIndex)
return;
const ExtendedBucketPrunerMap::Entry* extendedPrunerSwapEntry = mExtendedBucketPrunerMap.find(swapObject);
// if swapped object index is in extended pruner, we have to fix the primitives index
if (extendedPrunerSwapEntry)
{
const ExtendedBucketPrunerData& swapData = extendedPrunerSwapEntry->second;
AABBTree& swapTree = *mMergedTrees[swapData.mMergeIndex].mTree;
// With multiple primitives per leaf, tree nodes may very well be the same for different pool indices.
// However the pool indices may be the same when a swap has been skipped in the pruning pool, in which
// case there is nothing to do.
PX_ASSERT(swapData.mSubTreeNode < swapTree.getNbNodes());
PX_ASSERT(swapTree.getNodes()[swapData.mSubTreeNode].isLeaf());
BVHNode* node1 = swapTree.getNodes() + swapData.mSubTreeNode;
const PxU32 nbPrims = node1->getNbRuntimePrimitives();
PX_ASSERT(nbPrims <= EXT_NB_OBJECTS_PER_NODE);
// retrieve the primitives pointer
PxU32* primitives = node1->getPrimitives(swapTree.getIndices());
PX_ASSERT(primitives);
// look for desired pool index in the leaf
bool foundIt = false;
for (PxU32 i = 0; i < nbPrims; i++)
{
if (swapObjectIndex == primitives[i])
{
foundIt = true;
primitives[i] = objectIndex; // point node to the pool object moved to
break;
}
}
PX_ASSERT(foundIt);
PX_UNUSED(foundIt);
}
else
{
if(corePrunerIncluded)
if(mCompanion)
mCompanion->swapIndex(objectIndex, swapObjectIndex);
}
}
//////////////////////////////////////////////////////////////////////////
// Optimized removal of timestamped objects from the extended bucket pruner
PxU32 ExtendedBucketPruner::removeMarkedObjects(PxU32 timeStamp)
{
// remove objects from the core bucket pruner
PxU32 retVal = mCompanion ? mCompanion->removeMarkedObjects(timeStamp) : 0;
// nothing to be removed
if(!mCurrentTreeIndex)
return retVal;
// if last merged tree is the timeStamp to remove, we can clear all
// this is safe as the merged trees array is time ordered, never shifted
if(mMergedTrees[mCurrentTreeIndex - 1].mTimeStamp == timeStamp)
{
retVal += mExtendedBucketPrunerMap.size();
cleanTrees();
return retVal;
}
// get the highest index in the merged trees array, where timeStamp match
// we release than all trees till the index
PxU32 highestTreeIndex = 0xFFFFFFFF;
for (PxU32 i = 0; i < mCurrentTreeIndex; i++)
{
if(mMergedTrees[i].mTimeStamp == timeStamp)
highestTreeIndex = i;
else
break;
}
// if no timestamp found early exit
if(highestTreeIndex == 0xFFFFFFFF)
return retVal;
PX_ASSERT(highestTreeIndex < mCurrentTreeIndex);
// get offset, where valid trees start
const PxU32 mergeTreeOffset = highestTreeIndex + 1;
// shrink the array to merged trees with a valid timeStamp
mCurrentTreeIndex = mCurrentTreeIndex - mergeTreeOffset;
// go over trees and swap released trees with valid trees from the back (valid trees are at the back)
for (PxU32 i = 0; i < mCurrentTreeIndex; i++)
{
// store bounds, timestamp
mBounds.getBounds()[i] = mMergedTrees[mergeTreeOffset + i].mTree->getNodes()[0].mBV;
mMergedTrees[i].mTimeStamp = mMergedTrees[mergeTreeOffset + i].mTimeStamp;
// release the tree with timestamp
AABBTree* ptr = mMergedTrees[i].mTree;
ptr->release();
// store the valid tree
mMergedTrees[i].mTree = mMergedTrees[mergeTreeOffset + i].mTree;
// store the release tree at the offset
mMergedTrees[mergeTreeOffset + i].mTree = ptr;
mMergedTrees[mergeTreeOffset + i].mTimeStamp = 0;
}
// release the rest of the trees with not valid timestamp
for (PxU32 i = mCurrentTreeIndex; i <= highestTreeIndex; i++)
{
mMergedTrees[i].mTree->release();
mMergedTrees[i].mTimeStamp = 0;
}
// build new main AABB tree with only trees with valid valid timeStamp
buildMainAABBTree();
// remove all unnecessary trees and map entries
bool removeEntry = false;
PxU32 numRemovedEntries = 0;
ExtendedBucketPrunerMap::EraseIterator eraseIterator = mExtendedBucketPrunerMap.getEraseIterator();
ExtendedBucketPrunerMap::Entry* entry = eraseIterator.eraseCurrentGetNext(removeEntry);
while (entry)
{
ExtendedBucketPrunerData& data = entry->second;
// data to be removed
if (data.mTimeStamp == timeStamp)
{
removeEntry = true;
numRemovedEntries++;
}
else
{
// update the merge index and main tree node index
PX_ASSERT(highestTreeIndex < data.mMergeIndex);
data.mMergeIndex -= mergeTreeOffset;
removeEntry = false;
}
entry = eraseIterator.eraseCurrentGetNext(removeEntry);
}
#if PX_DEBUG
checkValidity();
#endif // PX_DEBUG
// return the number of removed objects
return retVal + numRemovedEntries;
}
//////////////////////////////////////////////////////////////////////////
// clean all trees, all objects have been released
void ExtendedBucketPruner::cleanTrees()
{
for (PxU32 i = 0; i < mCurrentTreeIndex; i++)
{
mMergedTrees[i].mTree->release();
mMergedTrees[i].mTimeStamp = 0;
}
mExtendedBucketPrunerMap.clear();
mCurrentTreeIndex = 0;
mMainTree->release();
}
//////////////////////////////////////////////////////////////////////////
// shift origin
void ExtendedBucketPruner::shiftOrigin(const PxVec3& shift)
{
mMainTree->shiftOrigin(shift);
for(PxU32 i=0; i<mCurrentTreeIndex; i++)
mMergedTrees[i].mTree->shiftOrigin(shift);
if(mCompanion)
mCompanion->shiftOrigin(shift);
}
//////////////////////////////////////////////////////////////////////////
// Queries implementation
//////////////////////////////////////////////////////////////////////////
// Raycast/sweeps callback for main AABB tree
template<const bool tInflate>
struct MainTreeRaycastPrunerCallback
{
MainTreeRaycastPrunerCallback(const PxVec3& origin, const PxVec3& unitDir, const PxVec3& extent, PrunerRaycastCallback& prunerCallback, const PruningPool* pool, const MergedTree* mergedTrees)
: mOrigin(origin), mUnitDir(unitDir), mExtent(extent), mPrunerCallback(prunerCallback), mPruningPool(pool), mMergedTrees(mergedTrees)
{
}
bool invoke(PxReal& distance, PxU32 primIndex)
{
const AABBTree* aabbTree = mMergedTrees[primIndex].mTree;
// raycast the merged tree
RaycastCallbackAdapter pcb(mPrunerCallback, *mPruningPool);
return AABBTreeRaycast<tInflate, true, AABBTree, BVHNode, RaycastCallbackAdapter>()(mPruningPool->getCurrentAABBTreeBounds(), *aabbTree, mOrigin, mUnitDir, distance, mExtent, pcb);
}
PX_NOCOPY(MainTreeRaycastPrunerCallback)
private:
const PxVec3& mOrigin;
const PxVec3& mUnitDir;
const PxVec3& mExtent;
PrunerRaycastCallback& mPrunerCallback;
const PruningPool* mPruningPool;
const MergedTree* mMergedTrees;
};
//////////////////////////////////////////////////////////////////////////
// raycast against the extended bucket pruner
bool ExtendedBucketPruner::raycast(const PxVec3& origin, const PxVec3& unitDir, PxReal& inOutDistance, PrunerRaycastCallback& prunerCallback) const
{
bool again = mCompanion ? mCompanion->raycast(origin, unitDir, inOutDistance, prunerCallback) : true;
if(again && mExtendedBucketPrunerMap.size())
{
const PxVec3 extent(0.0f);
// main tree callback
MainTreeRaycastPrunerCallback<false> pcb(origin, unitDir, extent, prunerCallback, mPruningPool, mMergedTrees);
// traverse the main tree
again = AABBTreeRaycast<false, true, AABBTree, BVHNode, MainTreeRaycastPrunerCallback<false>>()(mBounds, *mMainTree, origin, unitDir, inOutDistance, extent, pcb);
}
return again;
}
//////////////////////////////////////////////////////////////////////////
// overlap main tree callback
template<typename Test>
struct MainTreeOverlapPrunerCallback
{
MainTreeOverlapPrunerCallback(const Test& test, PrunerOverlapCallback& prunerCallback, const PruningPool* pool, const MergedTree* mergedTrees)
: mTest(test), mPrunerCallback(prunerCallback), mPruningPool(pool), mMergedTrees(mergedTrees)
{
}
bool invoke(PxU32 primIndex)
{
const AABBTree* aabbTree = mMergedTrees[primIndex].mTree;
// overlap the merged tree
OverlapCallbackAdapter pcb(mPrunerCallback, *mPruningPool);
return AABBTreeOverlap<true, Test, AABBTree, BVHNode, OverlapCallbackAdapter>()(mPruningPool->getCurrentAABBTreeBounds(), *aabbTree, mTest, pcb);
}
PX_NOCOPY(MainTreeOverlapPrunerCallback)
private:
const Test& mTest;
PrunerOverlapCallback& mPrunerCallback;
const PruningPool* mPruningPool;
const MergedTree* mMergedTrees;
};
//////////////////////////////////////////////////////////////////////////
// overlap implementation
bool ExtendedBucketPruner::overlap(const ShapeData& queryVolume, PrunerOverlapCallback& prunerCallback) const
{
bool again = mCompanion ? mCompanion->overlap(queryVolume, prunerCallback) : true;
if(again && mExtendedBucketPrunerMap.size())
{
switch (queryVolume.getType())
{
case PxGeometryType::eBOX:
{
if (queryVolume.isOBB())
{
const DefaultOBBAABBTest test(queryVolume);
MainTreeOverlapPrunerCallback<OBBAABBTest> pcb(test, prunerCallback, mPruningPool, mMergedTrees);
again = AABBTreeOverlap<true, OBBAABBTest, AABBTree, BVHNode, MainTreeOverlapPrunerCallback<OBBAABBTest>>()(mBounds, *mMainTree, test, pcb);
}
else
{
const DefaultAABBAABBTest test(queryVolume);
MainTreeOverlapPrunerCallback<AABBAABBTest> pcb(test, prunerCallback, mPruningPool, mMergedTrees);
again = AABBTreeOverlap<true, AABBAABBTest, AABBTree, BVHNode, MainTreeOverlapPrunerCallback<AABBAABBTest>>()(mBounds, *mMainTree, test, pcb);
}
}
break;
case PxGeometryType::eCAPSULE:
{
const DefaultCapsuleAABBTest test(queryVolume, SQ_PRUNER_INFLATION);
MainTreeOverlapPrunerCallback<CapsuleAABBTest> pcb(test, prunerCallback, mPruningPool, mMergedTrees);
again = AABBTreeOverlap<true, CapsuleAABBTest, AABBTree, BVHNode, MainTreeOverlapPrunerCallback<CapsuleAABBTest>>()(mBounds, *mMainTree, test, pcb);
}
break;
case PxGeometryType::eSPHERE:
{
const DefaultSphereAABBTest test(queryVolume);
MainTreeOverlapPrunerCallback<SphereAABBTest> pcb(test, prunerCallback, mPruningPool, mMergedTrees);
again = AABBTreeOverlap<true, SphereAABBTest, AABBTree, BVHNode, MainTreeOverlapPrunerCallback<SphereAABBTest>>()(mBounds, *mMainTree, test, pcb);
}
break;
case PxGeometryType::eCONVEXMESH:
{
const DefaultOBBAABBTest test(queryVolume);
MainTreeOverlapPrunerCallback<OBBAABBTest> pcb(test, prunerCallback, mPruningPool, mMergedTrees);
again = AABBTreeOverlap<true, OBBAABBTest, AABBTree, BVHNode, MainTreeOverlapPrunerCallback<OBBAABBTest>>()(mBounds, *mMainTree, test, pcb);
}
break;
default:
PX_ALWAYS_ASSERT_MESSAGE("unsupported overlap query volume geometry type");
}
}
return again;
}
//////////////////////////////////////////////////////////////////////////
// sweep implementation
bool ExtendedBucketPruner::sweep(const ShapeData& queryVolume, const PxVec3& unitDir, PxReal& inOutDistance, PrunerRaycastCallback& prunerCallback) const
{
bool again = mCompanion ? mCompanion->sweep(queryVolume, unitDir, inOutDistance, prunerCallback) : true;
if(again && mExtendedBucketPrunerMap.size())
{
const PxBounds3& aabb = queryVolume.getPrunerInflatedWorldAABB();
const PxVec3 extents = aabb.getExtents();
const PxVec3 center = aabb.getCenter();
MainTreeRaycastPrunerCallback<true> pcb(center, unitDir, extents, prunerCallback, mPruningPool, mMergedTrees);
again = AABBTreeRaycast<true, true, AABBTree, BVHNode, MainTreeRaycastPrunerCallback<true>>()(mBounds, *mMainTree, center, unitDir, inOutDistance, extents, pcb);
}
return again;
}
//////////////////////////////////////////////////////////////////////////
void ExtendedBucketPruner::getGlobalBounds(PxBounds3& bounds) const
{
if(mCompanion)
mCompanion->getGlobalBounds(bounds);
else
bounds.setEmpty();
if(mExtendedBucketPrunerMap.size() && mMainTree && mMainTree->getNodes())
bounds.include(mMainTree->getNodes()->mBV);
}
//////////////////////////////////////////////////////////////////////////
void ExtendedBucketPruner::visualize(PxRenderOutput& out, PxU32 color) const
{
visualizeTree(out, color, mMainTree);
for(PxU32 i=0; i<mCurrentTreeIndex; i++)
visualizeTree(out, color, mMergedTrees[i].mTree);
if(mCompanion)
mCompanion->visualize(out, color);
}
//////////////////////////////////////////////////////////////////////////
#if PX_DEBUG
// extended bucket pruner validity check
bool ExtendedBucketPruner::checkValidity()
{
PxBitMap testBitmap;
testBitmap.resizeAndClear(mCurrentTreeIndex);
for (PxU32 i = 0; i < mMainTree->getNbNodes(); i++)
{
const BVHNode& node = mMainTree->getNodes()[i];
if(node.isLeaf())
{
const PxU32 nbPrims = node.getNbRuntimePrimitives();
PX_ASSERT(nbPrims <= EXT_NB_OBJECTS_PER_NODE);
const PxU32* primitives = node.getPrimitives(mMainTree->getIndices());
for (PxU32 j = 0; j < nbPrims; j++)
{
const PxU32 index = primitives[j];
// check if index is correct
PX_ASSERT(index < mCurrentTreeIndex);
// mark the index in the test bitmap, must be once set only, all merged trees must be in the main tree
PX_ASSERT(testBitmap.test(index) == PxIntFalse);
testBitmap.set(index);
}
}
}
PxBitMap mergeTreeTestBitmap;
mergeTreeTestBitmap.resizeAndClear(mPruningPool->getNbActiveObjects());
for (PxU32 i = 0; i < mCurrentTreeIndex; i++)
{
// check if bounds are the same as the merged tree root bounds
PX_ASSERT(mBounds.getBounds()[i].maximum.x == mMergedTrees[i].mTree->getNodes()[0].mBV.maximum.x);
PX_ASSERT(mBounds.getBounds()[i].maximum.y == mMergedTrees[i].mTree->getNodes()[0].mBV.maximum.y);
PX_ASSERT(mBounds.getBounds()[i].maximum.z == mMergedTrees[i].mTree->getNodes()[0].mBV.maximum.z);
PX_ASSERT(mBounds.getBounds()[i].minimum.x == mMergedTrees[i].mTree->getNodes()[0].mBV.minimum.x);
PX_ASSERT(mBounds.getBounds()[i].minimum.y == mMergedTrees[i].mTree->getNodes()[0].mBV.minimum.y);
PX_ASSERT(mBounds.getBounds()[i].minimum.z == mMergedTrees[i].mTree->getNodes()[0].mBV.minimum.z);
// check each tree
const AABBTree& mergedTree = *mMergedTrees[i].mTree;
for (PxU32 j = 0; j < mergedTree.getNbNodes(); j++)
{
const BVHNode& node = mergedTree.getNodes()[j];
if (node.isLeaf())
{
const PxU32 nbPrims = node.getNbRuntimePrimitives();
PX_ASSERT(nbPrims <= EXT_NB_OBJECTS_PER_NODE);
const PxU32* primitives = node.getPrimitives(mergedTree.getIndices());
for (PxU32 k = 0; k < nbPrims; k++)
{
const PxU32 index = primitives[k];
// check if index is correct
PX_ASSERT(index < mPruningPool->getNbActiveObjects());
// mark the index in the test bitmap, must be once set only, all merged trees must be in the main tree
PX_ASSERT(mergeTreeTestBitmap.test(index) == PxIntFalse);
mergeTreeTestBitmap.set(index);
#if PX_ENABLE_ASSERTS
const PrunerPayload& payload = mPruningPool->getObjects()[index];
const ExtendedBucketPrunerMap::Entry* extendedPrunerSwapEntry = mExtendedBucketPrunerMap.find(payload);
PX_ASSERT(extendedPrunerSwapEntry);
const ExtendedBucketPrunerData& data = extendedPrunerSwapEntry->second;
PX_ASSERT(data.mMergeIndex == i);
PX_ASSERT(data.mSubTreeNode == j);
#endif
}
}
}
}
for (PxU32 i = mCurrentTreeIndex; i < mCurrentTreeCapacity; i++)
{
PX_ASSERT(mMergedTrees[i].mTree->getIndices() == NULL);
PX_ASSERT(mMergedTrees[i].mTree->getNodes() == NULL);
}
#if PX_ENABLE_ASSERTS
for (ExtendedBucketPrunerMap::Iterator iter = mExtendedBucketPrunerMap.getIterator(); !iter.done(); ++iter)
{
const ExtendedBucketPrunerData& data = iter->second;
PX_ASSERT(mMainTreeUpdateMap[data.mMergeIndex] < mMainTree->getNbNodes());
PX_ASSERT(data.mMergeIndex < mCurrentTreeIndex);
PX_ASSERT(data.mSubTreeNode < mMergedTrees[data.mMergeIndex].mTree->getNbNodes());
}
#endif
return true;
}
#endif