28 lines
692 B
C++
28 lines
692 B
C++
#pragma once
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#include "Game/GameViewportController.h"
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#include <XCEditor/Workspace/UIEditorWorkspaceCompose.h>
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#include <XCEngine/UI/DrawData.h>
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namespace XCEngine::UI::Editor::App {
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class EditorCommandFocusService;
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class GameViewportFeature {
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public:
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void Shutdown();
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void ResetInteractionState();
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void SetCommandFocusService(EditorCommandFocusService* commandFocusService);
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void Update(
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const UIEditorWorkspaceComposeState& composeState,
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const UIEditorWorkspaceComposeFrame& composeFrame);
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void Append(::XCEngine::UI::UIDrawList& drawList) const;
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private:
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GameViewportController m_controller = {};
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};
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} // namespace XCEngine::UI::Editor::App
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