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XCEngine/docs/api/scene/scene/load.md
ssdfasd a9d5a68dd6 docs: Add Component, GameObject, TransformComponent and Scene API documentation
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Load

Load a scene from a file.

Syntax

void Load(const std::string& filePath);

Parameters

  • filePath - The path to the scene file.

Remarks

Deserializes the scene from the specified file path, replacing the current scene contents.

See Also

Examples

void Example(Scene* scene) {
    scene->Load("assets/scenes/my_scene.scene");
}