26 lines
554 B
C#
26 lines
554 B
C#
using System;
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using System.Runtime.CompilerServices;
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namespace Fermion
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{
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public class Scene
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{
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public static Entity CreateEntity(string tag = "Unnamed")
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{
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return new Entity(InternalCalls.Scene_CreateEntity(tag));
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}
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public static void DestroyEntity(Entity entity)
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{
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InternalCalls.Scene_DestroyEntity(entity.ID);
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}
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public static void InitPhysics3DEntity(Entity entity)
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{
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InternalCalls.Scene_InitPhysics3DEntity(entity.ID);
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}
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}
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}
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