Files
XCEngine/editor/include/XCEditor/Fields/UIEditorVector4FieldInteraction.h
2026-04-25 16:46:01 +08:00

48 lines
1.6 KiB
C++

#pragma once
#include <XCEditor/Fields/UIEditorEditableFieldCore.h>
#include <XCEditor/Fields/UIEditorVector4Field.h>
#include <array>
#include <vector>
namespace XCEngine::UI::Editor {
struct UIEditorVector4FieldInteractionState {
UIEditorEditableFieldSession session = {};
Widgets::UIEditorVector4FieldState vector4FieldState = {};
};
struct UIEditorVector4FieldInteractionResult {
bool consumed = false;
bool focusChanged = false;
bool valueChanged = false;
bool stepApplied = false;
bool selectionChanged = false;
bool editStarted = false;
bool editCommitted = false;
bool editCommitRejected = false;
bool editCanceled = false;
Widgets::UIEditorVector4FieldHitTarget hitTarget = {};
std::size_t selectedComponentIndex = Widgets::UIEditorVector4FieldInvalidComponentIndex;
std::size_t changedComponentIndex = Widgets::UIEditorVector4FieldInvalidComponentIndex;
std::array<double, 4u> valuesBefore = { 0.0, 0.0, 0.0, 0.0 };
std::array<double, 4u> valuesAfter = { 0.0, 0.0, 0.0, 0.0 };
double stepDelta = 0.0;
std::string committedText = {};
};
struct UIEditorVector4FieldInteractionFrame {
Widgets::UIEditorVector4FieldLayout layout = {};
UIEditorVector4FieldInteractionResult result = {};
};
UIEditorVector4FieldInteractionFrame UpdateUIEditorVector4FieldInteraction(
UIEditorVector4FieldInteractionState& state,
Widgets::UIEditorVector4FieldSpec& spec,
const ::XCEngine::UI::UIRect& bounds,
const std::vector<::XCEngine::UI::UIInputEvent>& inputEvents,
const Widgets::UIEditorVector4FieldMetrics& metrics = {});
} // namespace XCEngine::UI::Editor