Files
XCEngine/managed/XCEngine.ScriptCore/Rendering/Universal/UniversalRenderPipelineAsset.cs
ssdfasd 58dde75d3d refactor(srp): add managed lifecycle cleanup seams
Invoke managed pipeline disposal and asset runtime cleanup from the native bridge lifecycle. Add Universal renderer and feature cleanup hooks plus regression probes to verify runtime cache teardown semantics.
2026-04-20 01:14:37 +08:00

163 lines
4.6 KiB
C#

using XCEngine;
using XCEngine.Rendering;
namespace XCEngine.Rendering.Universal
{
public class UniversalRenderPipelineAsset
: ScriptableRenderPipelineAsset
{
public ScriptableRendererData[] rendererDataList =
new ScriptableRendererData[]
{
new UniversalRendererData()
};
public int defaultRendererIndex = 0;
protected override ScriptableRenderPipeline CreatePipeline()
{
return GetDefaultRendererData() != null
? new UniversalRenderPipeline(this)
: null;
}
protected override void ConfigureCameraRenderRequest(
CameraRenderRequestContext context)
{
ScriptableRendererData resolvedRendererData =
GetDefaultRendererData();
if (resolvedRendererData != null)
{
resolvedRendererData.ConfigureCameraRenderRequestInstance(
context);
}
}
protected override string GetPipelineRendererAssetKey()
{
ScriptableRendererData resolvedRendererData =
GetDefaultRendererData();
return resolvedRendererData != null
? resolvedRendererData.GetPipelineRendererAssetKeyInstance()
: string.Empty;
}
protected override void ReleaseRuntimeResources()
{
ReleaseRendererDataRuntimeResources();
}
internal ScriptableRendererData GetDefaultRendererData()
{
return GetRendererData(defaultRendererIndex);
}
internal ScriptableRenderer GetDefaultRenderer()
{
return GetRenderer(defaultRendererIndex);
}
internal ScriptableRendererData GetRendererData(
int rendererIndex)
{
EnsureRendererDataList();
int resolvedRendererIndex =
ResolveRendererIndex(rendererIndex);
if (rendererDataList[resolvedRendererIndex] == null)
{
rendererDataList[resolvedRendererIndex] =
new UniversalRendererData();
}
return rendererDataList[resolvedRendererIndex];
}
internal ScriptableRenderer GetRenderer(
int rendererIndex)
{
ScriptableRendererData rendererData =
GetRendererData(rendererIndex);
return rendererData != null
? rendererData.GetRendererInstance()
: null;
}
private void EnsureRendererDataList()
{
if (rendererDataList != null &&
rendererDataList.Length > 0)
{
return;
}
rendererDataList =
new ScriptableRendererData[]
{
new UniversalRendererData()
};
defaultRendererIndex = 0;
}
protected void ReleaseRendererDataRuntimeResources()
{
EnsureRendererDataList();
for (int i = 0; i < rendererDataList.Length; ++i)
{
ScriptableRendererData rendererData =
rendererDataList[i];
if (rendererData == null ||
WasRendererDataReleasedEarlier(i))
{
continue;
}
rendererData.ReleaseRuntimeResourcesInstance();
}
}
private bool WasRendererDataReleasedEarlier(
int rendererDataIndex)
{
ScriptableRendererData rendererData =
rendererDataList[rendererDataIndex];
for (int i = 0; i < rendererDataIndex; ++i)
{
if (object.ReferenceEquals(
rendererDataList[i],
rendererData))
{
return true;
}
}
return false;
}
private int ResolveRendererIndex(
int rendererIndex)
{
EnsureRendererDataList();
if (rendererIndex < 0 ||
rendererIndex >= rendererDataList.Length)
{
return ResolveDefaultRendererIndex();
}
return rendererIndex;
}
private int ResolveDefaultRendererIndex()
{
EnsureRendererDataList();
if (defaultRendererIndex < 0 ||
defaultRendererIndex >= rendererDataList.Length)
{
defaultRendererIndex = 0;
}
return defaultRendererIndex;
}
}
}