Files
XCEngine/managed/XCEngine.ScriptCore/Rendering/Universal/UniversalRenderPipeline.cs

41 lines
1.1 KiB
C#

using XCEngine;
using XCEngine.Rendering;
namespace XCEngine.Rendering.Universal
{
internal sealed class UniversalRenderPipeline
: ScriptableRenderPipeline
{
private readonly UniversalRenderPipelineAsset m_asset;
public UniversalRenderPipeline(
UniversalRenderPipelineAsset asset)
{
m_asset = asset;
}
protected override bool SupportsStageRenderGraph(
CameraFrameStage stage)
{
ScriptableRenderer renderer = GetDefaultRenderer();
return renderer != null &&
renderer.SupportsStageRenderGraph(stage);
}
protected override bool RecordStageRenderGraph(
ScriptableRenderContext context)
{
ScriptableRenderer renderer = GetDefaultRenderer();
return renderer != null &&
renderer.RecordStageRenderGraph(context);
}
private ScriptableRenderer GetDefaultRenderer()
{
return m_asset != null
? m_asset.GetDefaultRenderer()
: null;
}
}
}