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XCEngine/engine/third_party/physx/source/lowleveldynamics/src/DyThresholdTable.cpp

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C++

// Redistribution and use in source and binary forms, with or without
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// are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
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// documentation and/or other materials provided with the distribution.
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//
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2008-2025 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#include "foundation/PxMemory.h"
#include "foundation/PxHash.h"
#include "foundation/PxAllocator.h"
#include "DyThresholdTable.h"
#include "foundation/PxUtilities.h"
namespace physx
{
namespace Dy
{
bool ThresholdTable::check(const ThresholdStream& stream, const PxU32 nodeIndexA, const PxU32 nodeIndexB, PxReal dt)
{
PxU32* PX_RESTRICT hashes = mHash;
PxU32* PX_RESTRICT nextIndices = mNexts;
Pair* PX_RESTRICT pairs = mPairs;
/*const PxsRigidBody* b0 = PxMin(body0, body1);
const PxsRigidBody* b1 = PxMax(body0, body1);*/
const PxU32 nA = PxMin(nodeIndexA, nodeIndexB);
const PxU32 nB = PxMax(nodeIndexA, nodeIndexB);
PxU32 hashKey = computeHashKey(nodeIndexA, nodeIndexB, mHashSize);
PxU32 pairIndex = hashes[hashKey];
while(NO_INDEX != pairIndex)
{
Pair& pair = pairs[pairIndex];
const PxU32 thresholdStreamIndex = pair.thresholdStreamIndex;
PX_ASSERT(thresholdStreamIndex < stream.size());
const ThresholdStreamElement& otherElement = stream[thresholdStreamIndex];
if(otherElement.nodeIndexA.index()==nA && otherElement.nodeIndexB.index()==nB)
return (pair.accumulatedForce > (otherElement.threshold * dt));
pairIndex = nextIndices[pairIndex];
}
return false;
}
}
}