Files
XCEngine/docs/api/components/transform-component/transform-point.md
ssdfasd a9d5a68dd6 docs: Add Component, GameObject, TransformComponent and Scene API documentation
- Add Component class documentation with lifecycle methods
- Add GameObject class documentation with component system
- Add TransformComponent documentation with transform methods
- Add Scene class documentation with GameObject management
- Add SceneManager singleton documentation with scene loading
- Update components.md overview with all component classes
- Update main.md navigation with Scene module
2026-03-22 03:33:55 +08:00

688 B

TransformPoint

Transform a point from local space to world space.

Syntax

Math::Vector3 TransformPoint(const Math::Vector3& point) const;

Parameters

  • point - The local space point to transform.

Returns

Returns the transformed point in world space.

Remarks

Transforms a point from local space to world space using the transform's local-to-world matrix.

See Also

Examples

void Example(TransformComponent* transform) {
    Math::Vector3 localPoint(1.0f, 0.0f, 0.0f);
    Math::Vector3 worldPoint = transform->TransformPoint(localPoint);
}