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XCEngine/docs/api/components/game-object/set-active.md
ssdfasd a9d5a68dd6 docs: Add Component, GameObject, TransformComponent and Scene API documentation
- Add Component class documentation with lifecycle methods
- Add GameObject class documentation with component system
- Add TransformComponent documentation with transform methods
- Add Scene class documentation with GameObject management
- Add SceneManager singleton documentation with scene loading
- Update components.md overview with all component classes
- Update main.md navigation with Scene module
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GameObject::SetActive

设置游戏对象的激活状态。

void SetActive(bool active);

参数:

  • active - true 激活false 禁用

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