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XCEngine/editor/app/Platform/Win32/Windowing/EditorWindowHostRuntime.h

116 lines
4.1 KiB
C++

#pragma once
#include "Platform/Win32/Windowing/EditorWindow.h"
#include "Platform/Win32/Windowing/EditorWindowHostConfig.h"
#include "Windowing/Host/EditorWindowHostInterfaces.h"
#include <XCEditor/Workspace/UIEditorWorkspaceController.h>
#include <filesystem>
#include <memory>
#include <string_view>
#include <vector>
namespace XCEngine::UI::Editor::App {
class EditorContext;
class EditorWindow;
class EditorWindowContentController;
class EditorWindowContentFactory;
class EditorWindowLifecycleCoordinator;
class EditorWindowSystem;
class EditorUtilityWindowCoordinator;
class EditorWindowWorkspaceCoordinator;
struct EditorUtilityWindowDescriptor;
class EditorWindowHostRuntime final : public EditorWindowHost {
public:
EditorWindowHostRuntime(
EditorWindowHostConfig hostConfig,
std::filesystem::path repoRoot,
EditorContext& editorContext,
EditorWindowSystem& windowSystem,
EditorWindowContentFactory& contentFactory);
~EditorWindowHostRuntime();
EditorWindow* CreateEditorWindow(
std::unique_ptr<EditorWindowContentController> contentController,
const EditorWindowCreateParams& params);
EditorWindow* CreateWorkspaceWindow(
UIEditorWorkspaceController workspaceController,
const EditorWindowCreateParams& params) override;
EditorWindow* CreateUtilityWindow(
const EditorUtilityWindowDescriptor& descriptor,
const EditorWindowCreateParams& params) override;
void BindLifecycleCoordinator(EditorWindowLifecycleCoordinator& lifecycleCoordinator);
void HandlePendingNativeWindowCreated(HWND hwnd);
EditorWindow* FindWindow(HWND hwnd);
const EditorWindow* FindWindow(HWND hwnd) const;
EditorHostWindow* FindWindowById(std::string_view windowId) override;
const EditorHostWindow* FindWindowById(std::string_view windowId) const override;
EditorWindow* FindPrimaryWindow();
const EditorWindow* FindPrimaryWindow() const;
bool HasWindows() const;
std::vector<EditorHostWindow*> GetWindows() override;
std::vector<const EditorHostWindow*> GetWindows() const override;
std::wstring_view GetPrimaryWindowTitle() const override;
bool TryGetCursorScreenPoint(EditorWindowScreenPoint& outPoint) const override;
EditorWindowScreenRect ResolveFloatingPlacement(
const EditorWindowScreenPoint& screenPoint,
int preferredWidth,
int preferredHeight) const override;
EditorHostWindow* FindWindowFromScreenPoint(
const EditorWindowScreenPoint& screenPoint) override;
const EditorHostWindow* FindWindowFromScreenPoint(
const EditorWindowScreenPoint& screenPoint) const override;
void ReapDestroyedWindows() override;
std::string DescribeWindows() const override;
void RenderAllWindows(
bool globalTabDragActive,
EditorWindowWorkspaceCoordinator& workspaceCoordinator,
EditorUtilityWindowCoordinator& utilityCoordinator);
EditorContext& GetEditorContext() {
return m_editorContext;
}
const EditorContext& GetEditorContext() const {
return m_editorContext;
}
const EditorWindowHostConfig& GetHostConfig() const {
return m_hostConfig;
}
const std::filesystem::path& GetRepoRoot() const {
return m_repoRoot;
}
std::vector<std::unique_ptr<EditorWindow>>& GetWindowStorage() {
return m_windows;
}
const std::vector<std::unique_ptr<EditorWindow>>& GetWindowStorage() const {
return m_windows;
}
void LogRuntimeTrace(std::string_view channel, std::string_view message) const override;
private:
EditorWindow* FindWindowByIdImpl(std::string_view windowId);
const EditorWindow* FindWindowByIdImpl(std::string_view windowId) const;
EditorWindowHostConfig m_hostConfig = {};
std::filesystem::path m_repoRoot = {};
EditorContext& m_editorContext;
EditorWindowSystem& m_windowSystem;
EditorWindowContentFactory& m_contentFactory;
std::vector<std::unique_ptr<EditorWindow>> m_windows = {};
EditorWindow* m_pendingCreateWindow = nullptr;
EditorWindowLifecycleCoordinator* m_lifecycleCoordinator = nullptr;
};
} // namespace XCEngine::UI::Editor::App