Files
XCEngine/MVS/Music fluctuations/source/application/Application.h

17 lines
276 B
C++

#pragma once
#include "../global/Base.h"
#include"../context/Context.h"
#include"../game/Game.h"
#include<Windows.h>
class Application
{
public:
Application(HINSTANCE p_hInstance);
~Application();
void Run();
bool IsRunning();
public:
Game m_game;
Context m_context;
};