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XCEngine/engine/third_party/physx/source/lowlevelaabb/src/BpBroadPhaseShared.cpp

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6.9 KiB
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// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of NVIDIA CORPORATION nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2008-2025 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#include "BpBroadPhaseShared.h"
#include "foundation/PxMemory.h"
#include "foundation/PxBitUtils.h"
using namespace physx;
using namespace Bp;
#define MBP_ALLOC(x) PX_ALLOC(x, "MBP")
#define MBP_FREE(x) PX_FREE(x)
static PX_FORCE_INLINE void storeDwords(PxU32* dest, PxU32 nb, PxU32 value)
{
while(nb--)
*dest++ = value;
}
///////////////////////////////////////////////////////////////////////////////
PairManagerData::PairManagerData() :
mHashSize (0),
mMask (0),
mNbActivePairs (0),
mHashTable (NULL),
mNext (NULL),
mActivePairs (NULL),
mReservedMemory (0)
{
}
///////////////////////////////////////////////////////////////////////////////
PairManagerData::~PairManagerData()
{
purge();
}
///////////////////////////////////////////////////////////////////////////////
void PairManagerData::purge()
{
MBP_FREE(mNext);
MBP_FREE(mActivePairs);
MBP_FREE(mHashTable);
mHashSize = 0;
mMask = 0;
mNbActivePairs = 0;
}
///////////////////////////////////////////////////////////////////////////////
void PairManagerData::reallocPairs()
{
MBP_FREE(mHashTable);
mHashTable = reinterpret_cast<PxU32*>(MBP_ALLOC(mHashSize*sizeof(PxU32)));
storeDwords(mHashTable, mHashSize, INVALID_ID);
// Get some bytes for new entries
InternalPair* newPairs = reinterpret_cast<InternalPair*>(MBP_ALLOC(mHashSize * sizeof(InternalPair))); PX_ASSERT(newPairs);
PxU32* newNext = reinterpret_cast<PxU32*>(MBP_ALLOC(mHashSize * sizeof(PxU32))); PX_ASSERT(newNext);
// Copy old data if needed
if(mNbActivePairs)
PxMemCopy(newPairs, mActivePairs, mNbActivePairs*sizeof(InternalPair));
// ### check it's actually needed... probably only for pairs whose hash value was cut by the and
// yeah, since hash(id0, id1) is a constant
// However it might not be needed to recompute them => only less efficient but still ok
for(PxU32 i=0;i<mNbActivePairs;i++)
{
const PxU32 hashValue = hash(mActivePairs[i].getId0(), mActivePairs[i].getId1()) & mMask; // New hash value with new mask
newNext[i] = mHashTable[hashValue];
mHashTable[hashValue] = i;
}
// Delete old data
MBP_FREE(mNext);
MBP_FREE(mActivePairs);
// Assign new pointer
mActivePairs = newPairs;
mNext = newNext;
}
///////////////////////////////////////////////////////////////////////////////
void PairManagerData::shrinkMemory()
{
// Check correct memory against actually used memory
const PxU32 correctHashSize = PxNextPowerOfTwo(mNbActivePairs);
if(mHashSize==correctHashSize)
return;
if(mReservedMemory && correctHashSize < mReservedMemory)
return;
// Reduce memory used
mHashSize = correctHashSize;
mMask = mHashSize-1;
reallocPairs();
}
///////////////////////////////////////////////////////////////////////////////
void PairManagerData::reserveMemory(PxU32 memSize)
{
if(!memSize)
return;
if(!PxIsPowerOfTwo(memSize))
memSize = PxNextPowerOfTwo(memSize);
mHashSize = memSize;
mMask = mHashSize-1;
mReservedMemory = memSize;
reallocPairs();
}
///////////////////////////////////////////////////////////////////////////////
PX_NOINLINE PxU32 PairManagerData::growPairs(PxU32 fullHashValue)
{
// Get more entries
mHashSize = PxNextPowerOfTwo(mNbActivePairs+1);
mMask = mHashSize-1;
reallocPairs();
// Recompute hash value with new hash size
return fullHashValue & mMask;
}
///////////////////////////////////////////////////////////////////////////////
void PairManagerData::removePair(PxU32 /*id0*/, PxU32 /*id1*/, PxU32 hashValue, PxU32 pairIndex)
{
// Walk the hash table to fix mNext
{
PxU32 offset = mHashTable[hashValue];
PX_ASSERT(offset!=INVALID_ID);
PxU32 previous=INVALID_ID;
while(offset!=pairIndex)
{
previous = offset;
offset = mNext[offset];
}
// Let us go/jump us
if(previous!=INVALID_ID)
{
PX_ASSERT(mNext[previous]==pairIndex);
mNext[previous] = mNext[pairIndex];
}
// else we were the first
else mHashTable[hashValue] = mNext[pairIndex];
// we're now free to reuse mNext[pairIndex] without breaking the list
}
#if PX_DEBUG
mNext[pairIndex]=INVALID_ID;
#endif
// Invalidate entry
// Fill holes
{
// 1) Remove last pair
const PxU32 lastPairIndex = mNbActivePairs-1;
if(lastPairIndex==pairIndex)
{
mNbActivePairs--;
}
else
{
const InternalPair* last = &mActivePairs[lastPairIndex];
const PxU32 lastHashValue = hash(last->getId0(), last->getId1()) & mMask;
// Walk the hash table to fix mNext
PxU32 offset = mHashTable[lastHashValue];
PX_ASSERT(offset!=INVALID_ID);
PxU32 previous=INVALID_ID;
while(offset!=lastPairIndex)
{
previous = offset;
offset = mNext[offset];
}
// Let us go/jump us
if(previous!=INVALID_ID)
{
PX_ASSERT(mNext[previous]==lastPairIndex);
mNext[previous] = mNext[lastPairIndex];
}
// else we were the first
else mHashTable[lastHashValue] = mNext[lastPairIndex];
// we're now free to reuse mNext[lastPairIndex] without breaking the list
#if PX_DEBUG
mNext[lastPairIndex]=INVALID_ID;
#endif
// Don't invalidate entry since we're going to shrink the array
// 2) Re-insert in free slot
mActivePairs[pairIndex] = mActivePairs[lastPairIndex];
#if PX_DEBUG
PX_ASSERT(mNext[pairIndex]==INVALID_ID);
#endif
mNext[pairIndex] = mHashTable[lastHashValue];
mHashTable[lastHashValue] = pairIndex;
mNbActivePairs--;
}
}
}