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XCEngine/engine/third_party/physx/source/physxextensions/src/ExtSqQuery.h

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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2008-2025 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef EXT_SQ_QUERY_H
#define EXT_SQ_QUERY_H
#include "foundation/PxSimpleTypes.h"
#include "geometry/PxGeometryQueryFlags.h"
#include "ExtSqManager.h"
#include "PxQueryReport.h"
#include "GuCachedFuncs.h"
namespace physx
{
class PxGeometry;
struct PxQueryFilterData;
struct PxFilterData;
class PxQueryFilterCallback;
namespace Sq
{
struct ExtMultiQueryInput;
class ExtPVDCapture
{
public:
ExtPVDCapture() {}
virtual ~ExtPVDCapture() {}
virtual bool transmitSceneQueries() = 0;
virtual void raycast(const PxVec3& origin, const PxVec3& unitDir, PxReal distance, const PxRaycastHit* hit, PxU32 hitsNum, const PxQueryFilterData& filterData, bool multipleHits) = 0;
virtual void sweep(const PxGeometry& geometry, const PxTransform& pose, const PxVec3& unitDir, PxReal distance, const PxSweepHit* hit, PxU32 hitsNum, const PxQueryFilterData& filterData, bool multipleHits) = 0;
virtual void overlap(const PxGeometry& geometry, const PxTransform& pose, const PxOverlapHit* hit, PxU32 hitsNum, const PxQueryFilterData& filterData) = 0;
};
// SceneQueries-level adapter. Augments the PrunerManager-level adapter with functions needed to perform queries.
class ExtQueryAdapter : public Adapter
{
public:
ExtQueryAdapter() {}
virtual ~ExtQueryAdapter() {}
// PT: TODO: decouple from PxQueryCache?
virtual Gu::PrunerHandle findPrunerHandle(const PxQueryCache& cache, PrunerCompoundId& compoundId, PxU32& prunerIndex) const = 0;
// PT: TODO: return reference? but this version is at least consistent with getActorShape
virtual void getFilterData(const Gu::PrunerPayload& payload, PxFilterData& filterData) const = 0;
virtual void getActorShape(const Gu::PrunerPayload& payload, PxActorShape& actorShape) const = 0;
// PT: new for this customized version: a function to perform per-pruner filtering
virtual bool processPruner(PxU32 prunerIndex, const PxQueryThreadContext* context, const PxQueryFilterData& filterData, PxQueryFilterCallback* filterCall) const = 0;
};
}
// PT: this is a customized version of physx::Sq::SceneQueries that supports more than 2 hardcoded pruners.
// It might not be possible to support the whole PxSceneQuerySystem API with an arbitrary number of pruners.
class ExtSceneQueries
{
PX_NOCOPY(ExtSceneQueries)
public:
ExtSceneQueries(Sq::ExtPVDCapture* pvd, PxU64 contextID,
float inflation, const Sq::ExtQueryAdapter& adapter, bool usesTreeOfPruners);
~ExtSceneQueries();
PX_FORCE_INLINE Sq::ExtPrunerManager& getPrunerManagerFast() { return mSQManager; }
PX_FORCE_INLINE const Sq::ExtPrunerManager& getPrunerManagerFast() const { return mSQManager; }
template<typename QueryHit>
bool multiQuery(
const Sq::ExtMultiQueryInput& in,
PxHitCallback<QueryHit>& hits, PxHitFlags hitFlags, const PxQueryCache*,
const PxQueryFilterData& filterData, PxQueryFilterCallback* filterCall) const;
bool _raycast(
const PxVec3& origin, const PxVec3& unitDir, const PxReal distance, // Ray data
PxRaycastCallback& hitCall, PxHitFlags hitFlags,
const PxQueryFilterData& filterData, PxQueryFilterCallback* filterCall,
const PxQueryCache* cache, PxGeometryQueryFlags flags) const;
bool _sweep(
const PxGeometry& geometry, const PxTransform& pose, // GeomObject data
const PxVec3& unitDir, const PxReal distance, // Ray data
PxSweepCallback& hitCall, PxHitFlags hitFlags,
const PxQueryFilterData& filterData, PxQueryFilterCallback* filterCall,
const PxQueryCache* cache, const PxReal inflation, PxGeometryQueryFlags flags) const;
bool _overlap(
const PxGeometry& geometry, const PxTransform& transform, // GeomObject data
PxOverlapCallback& hitCall,
const PxQueryFilterData& filterData, PxQueryFilterCallback* filterCall,
const PxQueryCache* cache, PxGeometryQueryFlags flags) const;
PX_FORCE_INLINE PxU64 getContextId() const { return mSQManager.getContextId(); }
Sq::ExtPrunerManager mSQManager;
public:
Gu::CachedFuncs mCachedFuncs;
Sq::ExtPVDCapture* mPVD;
};
#if PX_SUPPORT_EXTERN_TEMPLATE
//explicit template instantiation declaration
extern template
bool ExtSceneQueries::multiQuery<PxRaycastHit>(const Sq::ExtMultiQueryInput&, PxHitCallback<PxRaycastHit>&, PxHitFlags, const PxQueryCache*, const PxQueryFilterData&, PxQueryFilterCallback*) const;
extern template
bool ExtSceneQueries::multiQuery<PxOverlapHit>(const Sq::ExtMultiQueryInput&, PxHitCallback<PxOverlapHit>&, PxHitFlags, const PxQueryCache*, const PxQueryFilterData&, PxQueryFilterCallback*) const;
extern template
bool ExtSceneQueries::multiQuery<PxSweepHit>(const Sq::ExtMultiQueryInput&, PxHitCallback<PxSweepHit>&, PxHitFlags, const PxQueryCache*, const PxQueryFilterData&, PxQueryFilterCallback*) const;
#endif
}
#endif