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XCEngine/engine/third_party/physx/source/gpusimulationcontroller/include/PxgIsosurfaceData.h

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// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of NVIDIA CORPORATION nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2008-2025 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef PX_ISOSURFACE_DATA_H
#define PX_ISOSURFACE_DATA_H
#include "foundation/PxSimpleTypes.h"
#include "foundation/PxVec4.h"
#include "PxSparseGridParams.h"
#include "PxgSparseGridDataStandalone.h"
#include "PxgDenseGridDataStandalone.h"
#if !PX_DOXYGEN
namespace physx
{
#endif
/**
\brief Bundles all data used to extract an isosurface on a dense grid
*/
struct PxIsosurfaceExtractionData
{
PxIsosurfaceExtractionData() : mGrid(), kernelSize(0.0f), restDensity(0), threshold(0), firstCellVert(NULL), swapState(0),
numVerticesNumIndices(NULL), maxVerts(0), maxTriIds(0), verts(NULL), normals(NULL), triIds(NULL)
{
}
PxDenseGridData mGrid;
PxReal kernelSize;
PxReal restDensity;
PxReal threshold;
// grid
PxReal* buffer[2];
PxU32* firstCellVert;
PxU32 swapState;
// mesh
PxU32* numVerticesNumIndices; //Pointer to a GPU buffer to allow for device to host copy
PxU32 maxVerts, maxTriIds;
PxVec4* verts;
PxVec4* normals;
PxU32* triIds;
PxVec4* smoothingBuffer;
/**
\brief Access to the density device array
\return The density devixe array
*/
PX_CUDA_CALLABLE PxReal* density()
{
return buffer[swapState];
}
/**
\brief Access to the start triangle id per cell device array
\return The start triangle id per cell device array
*/
PX_CUDA_CALLABLE PxU32* firstCellTriId()
{
return reinterpret_cast<PxU32*>(buffer[1 - swapState]);
}
/**
\brief The grid's cell size
\return The cell size
*/
PX_CUDA_CALLABLE PxReal getSpacing()
{
return mGrid.mGridParams.gridSpacing;
}
/**
\brief The number of cells in the dense grid
\return The number of cells
*/
PX_CUDA_CALLABLE PxU32 maxNumCells()
{
return mGrid.maxNumCells();
}
};
/**
\brief Bundles all data used to extract an isosurface on a sparse grid
*/
struct PxSparseIsosurfaceExtractionData
{
PxSparseIsosurfaceExtractionData() : mGrid(), kernelSize(0.0f), restDensity(0), threshold(0), firstCellVert(NULL), swapState(0),
numVerticesNumIndices(NULL), maxVerts(0), maxTriIds(0), verts(NULL), normals(NULL), triIds(NULL)
{
}
PxSparseGridData mGrid;
PxReal* buffer[2];
PxReal kernelSize;
PxReal restDensity;
PxReal threshold;
PxU32* firstCellVert;
PxU32 swapState;
// mesh
PxU32* numVerticesNumIndices; //Pointer to a GPU buffer to allow for device to host copy
PxU32 maxVerts, maxTriIds;
PxVec4* verts;
PxVec4* normals;
PxU32* triIds;
PxVec4* smoothingBuffer;
/**
\brief Access to the density device array
\return The density device array
*/
PX_CUDA_CALLABLE PxReal* density()
{
return buffer[swapState];
}
/**
\brief Access to the start triangle id per cell device array
\return The start triangle id per cell device array
*/
PX_CUDA_CALLABLE PxU32* firstCellTriId()
{
return reinterpret_cast<PxU32*>(buffer[1 - swapState]);
}
/**
\brief The grid's cell size
\return The cell size
*/
PX_CUDA_CALLABLE PxReal getSpacing()
{
return mGrid.mGridParams.gridSpacing;
}
/**
\brief The maximal number of cells in the sparse grid, not all of them are always in use
\return The number of cells
*/
PX_CUDA_CALLABLE PxU32 maxNumCells()
{
return mGrid.maxNumCells();
}
};
#if !PX_DOXYGEN
} // namespace physx
#endif
#endif