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XCEngine/engine/third_party/physx/source/geomutils/include/GuPrunerPayload.h

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// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of NVIDIA CORPORATION nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2008-2025 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef GU_PRUNER_PAYLOAD_H
#define GU_PRUNER_PAYLOAD_H
#include "foundation/PxSimpleTypes.h"
#include "foundation/PxTransform.h"
namespace physx
{
class PxBounds3;
namespace Gu
{
// PT: anonymous payload structure used by the pruners. This is similar in spirit to a userData pointer.
struct PrunerPayload
{
size_t data[2]; // Enough space for two arbitrary pointers
PX_FORCE_INLINE bool operator == (const PrunerPayload& other) const
{
return (data[0] == other.data[0]) && (data[1] == other.data[1]);
}
};
// PT: pointers to internal data associated with a pruner payload. The lifetime of these pointers
// is usually limited and they should be used immediately after retrieval.
struct PrunerPayloadData
{
PxBounds3* mBounds; // Pointer to internal bounds.
PxTransform* mTransform; // Pointer to internal transform, or NULL.
};
// PT: called for each removed payload. Gives users a chance to cleanup their data
// structures without duplicating the pruner-data to payload mapping on their side.
struct PrunerPayloadRemovalCallback
{
PrunerPayloadRemovalCallback() {}
virtual ~PrunerPayloadRemovalCallback() {}
virtual void invoke(PxU32 nbRemoved, const PrunerPayload* removed) = 0;
};
}
}
#endif