97 lines
4.2 KiB
C++
97 lines
4.2 KiB
C++
// Redistribution and use in source and binary forms, with or without
|
|
// modification, are permitted provided that the following conditions
|
|
// are met:
|
|
// * Redistributions of source code must retain the above copyright
|
|
// notice, this list of conditions and the following disclaimer.
|
|
// * Redistributions in binary form must reproduce the above copyright
|
|
// notice, this list of conditions and the following disclaimer in the
|
|
// documentation and/or other materials provided with the distribution.
|
|
// * Neither the name of NVIDIA CORPORATION nor the names of its
|
|
// contributors may be used to endorse or promote products derived
|
|
// from this software without specific prior written permission.
|
|
//
|
|
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
|
|
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
|
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
|
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
|
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
|
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
|
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
|
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
|
|
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
//
|
|
// Copyright (c) 2008-2025 NVIDIA Corporation. All rights reserved.
|
|
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
|
|
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
|
|
|
|
#ifndef CM_COLLECTION_H
|
|
#define CM_COLLECTION_H
|
|
|
|
#include "common/PxCollection.h"
|
|
#include "foundation/PxHashMap.h"
|
|
#include "foundation/PxUserAllocated.h"
|
|
#include "foundation/PxAllocator.h"
|
|
|
|
namespace physx
|
|
{
|
|
namespace Cm
|
|
{
|
|
template <class Key,
|
|
class Value,
|
|
class HashFn = PxHash<Key>,
|
|
class Allocator = PxAllocator >
|
|
class CollectionHashMap : public PxCoalescedHashMap< Key, Value, HashFn, Allocator>
|
|
{
|
|
typedef physx::PxHashMapBase< Key, Value, HashFn, Allocator> MapBase;
|
|
typedef PxPair<const Key,Value> EntryData;
|
|
|
|
public:
|
|
CollectionHashMap(PxU32 initialTableSize = 64, float loadFactor = 0.75f):
|
|
PxCoalescedHashMap< Key, Value, HashFn, Allocator>(initialTableSize,loadFactor) {}
|
|
|
|
void insertUnique(const Key& k, const Value& v)
|
|
{
|
|
PX_PLACEMENT_NEW(MapBase::mBase.insertUnique(k), EntryData)(k,v);
|
|
}
|
|
};
|
|
|
|
class Collection : public PxCollection, public PxUserAllocated
|
|
{
|
|
public:
|
|
typedef CollectionHashMap<PxBase*, PxSerialObjectId> ObjectToIdMap;
|
|
typedef CollectionHashMap<PxSerialObjectId, PxBase*> IdToObjectMap;
|
|
|
|
virtual void add(PxBase& object, PxSerialObjectId ref);
|
|
virtual void remove(PxBase& object);
|
|
virtual bool contains(PxBase& object) const;
|
|
virtual void addId(PxBase& object, PxSerialObjectId id);
|
|
virtual void removeId(PxSerialObjectId id);
|
|
virtual PxBase* find(PxSerialObjectId ref) const;
|
|
virtual void add(PxCollection& collection);
|
|
virtual void remove(PxCollection& collection);
|
|
virtual PxU32 getNbObjects() const;
|
|
virtual PxBase& getObject(PxU32 index) const;
|
|
virtual PxU32 getObjects(PxBase** userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const;
|
|
|
|
virtual PxU32 getNbIds() const;
|
|
virtual PxSerialObjectId getId(const PxBase& object) const;
|
|
virtual PxU32 getIds(PxSerialObjectId* userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const;
|
|
|
|
void release() { PX_DELETE_THIS; }
|
|
|
|
// Only for internal use. Bypasses virtual calls, specialized behaviour.
|
|
PX_INLINE void internalAdd(PxBase* s, PxSerialObjectId id = PX_SERIAL_OBJECT_ID_INVALID) { mObjects.insertUnique(s, id); }
|
|
PX_INLINE PxU32 internalGetNbObjects() const { return mObjects.size(); }
|
|
PX_INLINE PxBase* internalGetObject(PxU32 i) const { PX_ASSERT(i<mObjects.size()); return mObjects.getEntries()[i].first; }
|
|
PX_INLINE const ObjectToIdMap::Entry* internalGetObjects() const { return mObjects.getEntries(); }
|
|
|
|
IdToObjectMap mIds;
|
|
ObjectToIdMap mObjects;
|
|
};
|
|
}
|
|
}
|
|
|
|
#endif
|