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XCEngine/engine/include/XCEngine/Rendering/RenderMaterialUtility.h

6 lines
177 B
C

#pragma once
#include <XCEngine/Rendering/BuiltinPassContract.h>
#include <XCEngine/Rendering/RenderMaterialResolve.h>
#include <XCEngine/Rendering/RenderMaterialStateUtils.h>