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2c96f0d164c6f98f26ba57afb3b413ca9f8eb948
XCEngine/engine/src/Rendering
History
ssdfasd 2c96f0d164 Formalize forward lighting contract
2026-04-05 15:44:37 +08:00
..
Detail
refactor: route builtin object-id pass through shader assets
2026-04-02 19:17:22 +08:00
Passes
Remove legacy object-id and depth-style binding fallbacks
2026-04-05 13:38:50 +08:00
Pipelines
Formalize forward lighting contract
2026-04-05 15:44:37 +08:00
CameraRenderer.cpp
Add shadow surface reuse coverage for camera renderer
2026-04-05 14:07:13 +08:00
RenderResourceCache.cpp
fix: restore backpack material import output
2026-04-02 22:34:25 +08:00
RenderSceneExtractor.cpp
Add directional shadow request planning
2026-04-04 20:03:23 +08:00
RenderSceneUtility.cpp
refactor: move scene view selection utilities into renderer
2026-04-01 19:03:58 +08:00
RenderSurface.cpp
feat: add camera viewport rect render areas
2026-04-01 13:01:11 +08:00
SceneRenderer.cpp
refactor: split scene render request planning
2026-04-02 01:06:40 +08:00
SceneRenderRequestPlanner.cpp
Add directional shadow request planning
2026-04-04 20:03:23 +08:00
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