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XCEngine/editor/include/XCEditor/Windowing/System/EditorWindowSystem.h

103 lines
4.0 KiB
C++

#pragma once
#include <XCEditor/Windowing/System/EditorWindowSynchronizationPlan.h>
#include <XCEditor/Workspace/UIEditorWorkspaceController.h>
#include <XCEditor/Workspace/UIEditorWindowWorkspaceController.h>
#include <functional>
#include <string>
#include <string_view>
#include <vector>
namespace XCEngine::UI::Editor {
struct EditorWindowWorkspaceMutation {
UIEditorWindowWorkspaceOperationResult operation = {};
UIEditorWindowWorkspaceSet targetWindowSet = {};
std::string preferredNewWindowId = {};
[[nodiscard]] bool HasStateChange() const {
return operation.status == UIEditorWindowWorkspaceOperationStatus::Changed;
}
};
class EditorWindowSystem final {
public:
explicit EditorWindowSystem(UIEditorPanelRegistry panelRegistry);
~EditorWindowSystem();
EditorWindowSystem(const EditorWindowSystem&) = delete;
EditorWindowSystem& operator=(const EditorWindowSystem&) = delete;
EditorWindowSystem(EditorWindowSystem&&) = delete;
EditorWindowSystem& operator=(EditorWindowSystem&&) = delete;
const UIEditorPanelRegistry& GetPanelRegistry() const;
bool ValidateWindowSet(
const UIEditorWindowWorkspaceSet& windowSet,
std::string& outError) const;
bool IsPrimaryWindowId(
const UIEditorWindowWorkspaceSet& windowSet,
std::string_view windowId) const;
const UIEditorWindowWorkspaceState* FindWindowState(
const UIEditorWindowWorkspaceSet& windowSet,
std::string_view windowId) const;
bool TryBuildWindowWorkspaceController(
const UIEditorWindowWorkspaceSet& windowSet,
std::string_view windowId,
UIEditorWorkspaceController& outController) const;
EditorWindowSynchronizationPlan BuildPlanForWindowSet(
const UIEditorWindowWorkspaceSet& targetWindowSet,
const std::vector<EditorWindowHostSnapshot>& hostWindows,
std::wstring_view primaryWindowTitle,
std::string_view preferredNewWindowId,
const EditorWindowSynchronizationPlacement& preferredPlacement,
std::string& outError) const;
EditorWindowSynchronizationPlan BuildPlanForDestroyedWindow(
const UIEditorWindowWorkspaceSet& authoritativeWindowSet,
std::string_view windowId,
const std::vector<EditorWindowHostSnapshot>& hostWindows,
std::wstring_view primaryWindowTitle,
std::string& outError) const;
EditorWindowSynchronizationPlan BuildSynchronizationPlan(
const EditorWindowSynchronizationPlannerInput& input,
std::string& outError) const;
EditorWindowWorkspaceMutation EvaluateDetachPanelToNewWindow(
const UIEditorWindowWorkspaceSet& authoritativeWindowSet,
std::string_view sourceWindowId,
std::string_view sourceNodeId,
std::string_view panelId) const;
EditorWindowWorkspaceMutation EvaluateMovePanelToStack(
const UIEditorWindowWorkspaceSet& authoritativeWindowSet,
std::string_view sourceWindowId,
std::string_view sourceNodeId,
std::string_view panelId,
std::string_view targetWindowId,
std::string_view targetNodeId,
std::size_t targetVisibleInsertionIndex) const;
EditorWindowWorkspaceMutation EvaluateDockPanelRelative(
const UIEditorWindowWorkspaceSet& authoritativeWindowSet,
std::string_view sourceWindowId,
std::string_view sourceNodeId,
std::string_view panelId,
std::string_view targetWindowId,
std::string_view targetNodeId,
UIEditorWorkspaceDockPlacement placement,
float splitRatio = 0.5f) const;
private:
EditorWindowWorkspaceMutation BuildWorkspaceMutation(
const UIEditorWindowWorkspaceSet& authoritativeWindowSet,
const std::function<UIEditorWindowWorkspaceOperationResult(
UIEditorWindowWorkspaceController&)>& evaluator,
std::string preferredNewWindowId = {}) const;
static bool RemoveWindowStateFromSet(
UIEditorWindowWorkspaceSet& windowSet,
std::string_view windowId);
UIEditorPanelRegistry m_panelRegistry = {};
};
} // namespace XCEngine::UI::Editor