316 lines
7.9 KiB
C++
316 lines
7.9 KiB
C++
// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions
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// are met:
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in the
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// documentation and/or other materials provided with the distribution.
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// * Neither the name of NVIDIA CORPORATION nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
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// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// Copyright (c) 2008-2025 NVIDIA Corporation. All rights reserved.
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#ifndef PX_PVD_FOUNDATION_H
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#define PX_PVD_FOUNDATION_H
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#include "foundation/PxVec3.h"
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#include "foundation/PxTransform.h"
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#include "foundation/PxBounds3.h"
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#include "foundation/PxHashSet.h"
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#include "foundation/PxHashMap.h"
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#include "foundation/PxArray.h"
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#include "foundation/PxString.h"
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#include "foundation/PxPool.h"
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#include "PxPvdObjectModelBaseTypes.h"
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namespace physx
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{
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namespace pvdsdk
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{
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extern PxAllocatorCallback* gPvdAllocatorCallback;
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class ForwardingAllocator : public PxAllocatorCallback
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{
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void* allocate(size_t size, const char* typeName, const char* filename, int line)
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{
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return PxGetBroadcastAllocator()->allocate(size, typeName, filename, line);
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}
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void deallocate(void* ptr)
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{
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PxGetBroadcastAllocator()->deallocate(ptr);
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}
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};
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class RawMemoryBuffer
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{
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uint8_t* mBegin;
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uint8_t* mEnd;
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uint8_t* mCapacityEnd;
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const char* mBufDataName;
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public:
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RawMemoryBuffer(const char* name) : mBegin(0), mEnd(0), mCapacityEnd(0),mBufDataName(name)
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{
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PX_UNUSED(mBufDataName);
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}
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~RawMemoryBuffer()
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{
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PX_FREE(mBegin);
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}
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uint32_t size() const
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{
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return static_cast<uint32_t>(mEnd - mBegin);
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}
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uint32_t capacity() const
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{
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return static_cast<uint32_t>(mCapacityEnd - mBegin);
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}
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uint8_t* begin()
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{
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return mBegin;
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}
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uint8_t* end()
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{
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return mEnd;
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}
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const uint8_t* begin() const
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{
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return mBegin;
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}
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const uint8_t* end() const
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{
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return mEnd;
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}
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void clear()
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{
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mEnd = mBegin;
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}
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const char* cStr()
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{
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if(mEnd && (*mEnd != 0))
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write(0);
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return reinterpret_cast<const char*>(mBegin);
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}
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uint32_t write(uint8_t inValue)
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{
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*growBuf(1) = inValue;
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return 1;
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}
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template <typename TDataType>
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uint32_t write(const TDataType& inValue)
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{
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const uint8_t* __restrict readPtr = reinterpret_cast<const uint8_t*>(&inValue);
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uint8_t* __restrict writePtr = growBuf(sizeof(TDataType));
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for(uint32_t idx = 0; idx < sizeof(TDataType); ++idx)
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writePtr[idx] = readPtr[idx];
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return sizeof(TDataType);
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}
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template <typename TDataType>
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uint32_t write(const TDataType* inValue, uint32_t inLength)
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{
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uint32_t writeSize = inLength * sizeof(TDataType);
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if(inValue && inLength)
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{
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physx::intrinsics::memCopy(growBuf(writeSize), inValue, writeSize);
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}
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if(inLength && !inValue)
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{
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PX_ASSERT(false);
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// You can't not write something, because that will cause
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// the receiving end to crash.
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for(uint32_t idx = 0; idx < writeSize; ++idx)
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write(0);
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}
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return writeSize;
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}
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uint8_t* growBuf(uint32_t inAmount)
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{
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uint32_t offset = size();
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uint32_t newSize = offset + inAmount;
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reserve(newSize);
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mEnd += inAmount;
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return mBegin + offset;
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}
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void writeZeros(uint32_t inAmount)
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{
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uint32_t offset = size();
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growBuf(inAmount);
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physx::intrinsics::memZero(begin() + offset, inAmount);
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}
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void reserve(uint32_t newSize)
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{
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uint32_t currentSize = size();
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if(newSize && newSize >= capacity())
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{
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uint32_t newDataSize = newSize > 4096 ? newSize + (newSize >> 2) : newSize*2;
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uint8_t* newData = static_cast<uint8_t*>(PX_ALLOC(newDataSize, mBufDataName));
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if(mBegin)
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{
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physx::intrinsics::memCopy(newData, mBegin, currentSize);
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PX_FREE(mBegin);
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}
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mBegin = newData;
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mEnd = mBegin + currentSize;
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mCapacityEnd = mBegin + newDataSize;
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}
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}
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};
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struct ForwardingMemoryBuffer : public RawMemoryBuffer
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{
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ForwardingMemoryBuffer(const char* bufDataName) : RawMemoryBuffer(bufDataName)
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{
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}
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ForwardingMemoryBuffer& operator<<(const char* inString)
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{
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if(inString && *inString)
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{
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uint32_t len = static_cast<uint32_t>(strlen(inString));
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write(inString, len);
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}
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return *this;
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}
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template <typename TDataType>
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inline ForwardingMemoryBuffer& toStream(const char* inFormat, const TDataType inData)
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{
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char buffer[128] = { 0 };
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Pxsnprintf(buffer, 128, inFormat, inData);
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*this << buffer;
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return *this;
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}
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inline ForwardingMemoryBuffer& operator<<(bool inData)
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{
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*this << (inData ? "true" : "false");
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return *this;
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}
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inline ForwardingMemoryBuffer& operator<<(int32_t inData)
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{
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return toStream("%d", inData);
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}
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inline ForwardingMemoryBuffer& operator<<(uint16_t inData)
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{
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return toStream("%u", uint32_t(inData));
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}
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inline ForwardingMemoryBuffer& operator<<(uint8_t inData)
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{
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return toStream("%u", uint32_t(inData));
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}
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inline ForwardingMemoryBuffer& operator<<(char inData)
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{
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return toStream("%c", inData);
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}
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inline ForwardingMemoryBuffer& operator<<(uint32_t inData)
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{
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return toStream("%u", inData);
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}
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inline ForwardingMemoryBuffer& operator<<(uint64_t inData)
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{
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return toStream("%I64u", inData);
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}
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inline ForwardingMemoryBuffer& operator<<(int64_t inData)
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{
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return toStream("%I64d", inData);
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}
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inline ForwardingMemoryBuffer& operator<<(const void* inData)
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{
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return *this << static_cast<uint64_t>(reinterpret_cast<size_t>(inData));
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}
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inline ForwardingMemoryBuffer& operator<<(float inData)
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{
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return toStream("%g", double(inData));
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}
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inline ForwardingMemoryBuffer& operator<<(double inData)
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{
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return toStream("%g", inData);
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}
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inline ForwardingMemoryBuffer& operator<<(const PxVec3& inData)
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{
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*this << inData[0];
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*this << " ";
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*this << inData[1];
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*this << " ";
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*this << inData[2];
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return *this;
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}
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inline ForwardingMemoryBuffer& operator<<(const PxQuat& inData)
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{
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*this << inData.x;
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*this << " ";
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*this << inData.y;
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*this << " ";
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*this << inData.z;
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*this << " ";
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*this << inData.w;
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return *this;
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}
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inline ForwardingMemoryBuffer& operator<<(const PxTransform& inData)
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{
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*this << inData.q;
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*this << " ";
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*this << inData.p;
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return *this;
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}
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inline ForwardingMemoryBuffer& operator<<(const PxBounds3& inData)
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{
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*this << inData.minimum;
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*this << " ";
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*this << inData.maximum;
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return *this;
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}
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};
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template <typename TDataType>
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inline void* PvdAllocate(const char* typeName, const char* file, int line)
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{
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PX_ASSERT(gPvdAllocatorCallback);
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return gPvdAllocatorCallback->allocate(sizeof(TDataType), typeName, file, line);
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}
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template <typename TDataType>
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inline void PvdDeleteAndDeallocate(TDataType* inDType)
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{
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PX_ASSERT(gPvdAllocatorCallback);
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if(inDType)
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{
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inDType->~TDataType();
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gPvdAllocatorCallback->deallocate(inDType);
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}
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}
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}
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}
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#define PVD_NEW(dtype) new (PvdAllocate<dtype>(#dtype, PX_FL)) dtype
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#define PVD_DELETE(obj) PvdDeleteAndDeallocate(obj);
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//#define PVD_NEW(dtype) PX_NEW(dtype)
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//#define PVD_DELETE(obj) PX_DELETE(obj)
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#define PVD_FOREACH(varname, stop) for(uint32_t varname = 0; varname < stop; ++varname)
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#define PVD_POINTER_TO_U64(ptr) static_cast<uint64_t>(reinterpret_cast<size_t>(ptr))
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#endif
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