Logo
Explore Help
Register Sign In
xuanchi/XCEngine
1
1
Fork 0
You've already forked XCEngine
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
1f29dfd611400906402896fb42a334153d1d858a
XCEngine/engine/include/XCEngine/Resources
History
ssdfasd e30f5d5ffa Split mesh artifacts into material and texture artifacts
2026-04-02 19:36:16 +08:00
..
AudioClip
docs: update TEST_SPEC.md and README.md to reflect new directory structure
2026-03-24 16:14:05 +08:00
Material
Split mesh artifacts into material and texture artifacts
2026-04-02 19:36:16 +08:00
Mesh
Import material textures with mesh assets
2026-03-26 16:22:24 +08:00
Shader
refactor: add shader pass and backend variants
2026-04-02 16:10:50 +08:00
Texture
Import material textures with mesh assets
2026-03-26 16:22:24 +08:00
BuiltinResources.h
refactor: route builtin infinite grid through shader assets
2026-04-02 19:32:15 +08:00
Resources.h
Implement initial Unity-style asset library cache
2026-04-02 03:03:36 +08:00
Powered by Gitea Version: 1.25.4 Page: 32ms Template: 1ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API