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XCEngine/docs/api/components/transform-component/transform-direction.md
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TransformDirection

Transform a direction from local space to world space.

Syntax

Math::Vector3 TransformDirection(const Math::Vector3& direction) const;

Parameters

  • direction - The local space direction to transform.

Returns

Returns the transformed direction in world space.

Remarks

Transforms a direction from local space to world space. Unlike TransformPoint, this does not consider translation. Only rotation and scale are applied.

See Also

Examples

void Example(TransformComponent* transform) {
    Math::Vector3 localDir(1.0f, 0.0f, 0.0f);
    Math::Vector3 worldDir = transform->TransformDirection(localDir);
}