Files
XCEngine/tests/RHI/unit/test_fence.cpp
ssdfasd 08c01dd143 RHI: Refactor Fence module to pure timeline semantics
- Remove IsSignaled() from RHIFence interface (semantic inconsistency)
- Remove Reset() from OpenGL implementation (no D3D12 counterpart)
- OpenGL Fence now uses single GLsync + CPU counters for timeline simulation
- OpenGL Fence Initialize() now accepts uint64_t initialValue (was bool)
- Add comprehensive timeline semantics tests for all backends:
  - Signal increment/decrement scenarios
  - Multiple signals
  - Wait smaller than completed value
  - GetCompletedValue stages verification
- Update documentation to reflect actual implementation
2026-03-24 01:53:00 +08:00

168 lines
3.5 KiB
C++

#include "fixtures/RHITestFixture.h"
#include "XCEngine/RHI/RHIFence.h"
using namespace XCEngine::RHI;
TEST_P(RHITestFixture, Fence_Create) {
FenceDesc desc = {};
desc.initialValue = 0;
desc.flags = 0;
RHIFence* fence = GetDevice()->CreateFence(desc);
ASSERT_NE(fence, nullptr);
fence->Shutdown();
delete fence;
}
TEST_P(RHITestFixture, Fence_Signal) {
FenceDesc desc = {};
desc.initialValue = 0;
RHIFence* fence = GetDevice()->CreateFence(desc);
ASSERT_NE(fence, nullptr);
fence->Signal();
fence->Shutdown();
delete fence;
}
TEST_P(RHITestFixture, Fence_SignalWithValue) {
FenceDesc desc = {};
desc.initialValue = 0;
RHIFence* fence = GetDevice()->CreateFence(desc);
ASSERT_NE(fence, nullptr);
fence->Signal(5);
fence->Shutdown();
delete fence;
}
TEST_P(RHITestFixture, Fence_Wait) {
FenceDesc desc = {};
desc.initialValue = 0;
RHIFence* fence = GetDevice()->CreateFence(desc);
ASSERT_NE(fence, nullptr);
fence->Signal(1);
fence->Wait(1);
fence->Shutdown();
delete fence;
}
TEST_P(RHITestFixture, Fence_GetCompletedValue) {
FenceDesc desc = {};
desc.initialValue = 0;
RHIFence* fence = GetDevice()->CreateFence(desc);
ASSERT_NE(fence, nullptr);
EXPECT_EQ(fence->GetCompletedValue(), 0u);
fence->Signal(1);
fence->Wait(1);
EXPECT_EQ(fence->GetCompletedValue(), 1u);
fence->Shutdown();
delete fence;
}
TEST_P(RHITestFixture, Fence_GetNativeHandle) {
FenceDesc desc = {};
desc.initialValue = 0;
RHIFence* fence = GetDevice()->CreateFence(desc);
ASSERT_NE(fence, nullptr);
EXPECT_NE(fence->GetNativeHandle(), nullptr);
fence->Shutdown();
delete fence;
}
TEST_P(RHITestFixture, Fence_Timeline_SignalIncrement) {
FenceDesc desc = {};
desc.initialValue = 0;
RHIFence* fence = GetDevice()->CreateFence(desc);
ASSERT_NE(fence, nullptr);
fence->Signal(1);
fence->Wait(1);
EXPECT_GE(fence->GetCompletedValue(), 1u);
fence->Signal(5);
fence->Wait(5);
EXPECT_GE(fence->GetCompletedValue(), 5u);
fence->Signal(10);
fence->Wait(10);
EXPECT_GE(fence->GetCompletedValue(), 10u);
fence->Shutdown();
delete fence;
}
TEST_P(RHITestFixture, Fence_Timeline_SignalDecrement) {
FenceDesc desc = {};
desc.initialValue = 0;
RHIFence* fence = GetDevice()->CreateFence(desc);
ASSERT_NE(fence, nullptr);
fence->Signal(5);
fence->Wait(5);
EXPECT_GE(fence->GetCompletedValue(), 5u);
fence->Signal(3);
fence->Wait(3);
EXPECT_GE(fence->GetCompletedValue(), 3u);
fence->Shutdown();
delete fence;
}
TEST_P(RHITestFixture, Fence_Timeline_MultipleSignals) {
FenceDesc desc = {};
desc.initialValue = 0;
RHIFence* fence = GetDevice()->CreateFence(desc);
ASSERT_NE(fence, nullptr);
fence->Signal(10);
fence->Wait(10);
EXPECT_GE(fence->GetCompletedValue(), 10u);
fence->Signal(20);
fence->Wait(20);
EXPECT_GE(fence->GetCompletedValue(), 20u);
fence->Signal(30);
fence->Wait(30);
EXPECT_GE(fence->GetCompletedValue(), 30u);
fence->Shutdown();
delete fence;
}
TEST_P(RHITestFixture, Fence_Timeline_WaitSmallerThanCompleted) {
FenceDesc desc = {};
desc.initialValue = 0;
RHIFence* fence = GetDevice()->CreateFence(desc);
ASSERT_NE(fence, nullptr);
fence->Signal(5);
fence->Wait(5);
fence->Wait(3);
EXPECT_GE(fence->GetCompletedValue(), 5u);
fence->Shutdown();
delete fence;
}