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XCEngine/engine/third_party/physx/source/geomutils/src/convex/GuConvexUtilsInternal.h

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// Copyright (c) 2008-2025 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef GU_CONVEX_UTILS_INTERNALS_H
#define GU_CONVEX_UTILS_INTERNALS_H
#include "foundation/PxMat34.h"
#include "foundation/PxBounds3.h"
#include "common/PxPhysXCommonConfig.h"
namespace physx
{
class PxMeshScale;
class PxConvexMeshGeometry;
class PxConvexMesh;
namespace Cm
{
class FastVertex2ShapeScaling;
}
namespace Gu
{
class Box;
void computeHullOBB(
Gu::Box& hullOBB, const PxBounds3& hullAABB, float offset, const PxMat34& world0,
const PxMat34& world1, const Cm::FastVertex2ShapeScaling& meshScaling, bool idtScaleMesh);
// src = input
// computes a box in vertex space (including skewed scale) from src world box
void computeVertexSpaceOBB(Gu::Box& dst, const Gu::Box& src, const PxTransform& meshPose, const PxMeshScale& meshScale);
PX_PHYSX_COMMON_API void computeOBBAroundConvex(
Gu::Box& obb, const PxConvexMeshGeometry& convexGeom, const PxConvexMesh* cm, const PxTransform& convexPose);
} // namespace Gu
}
#endif