Files
XCEngine/tests/RHI/OpenGL/integration/quad/CMakeLists.txt
ssdfasd 11919aad2f Add OpenGL quad integration test with texture mapping
- Add tests/RHI/OpenGL/integration/quad/ with main.cpp, CMakeLists.txt
- Add GLSL shaders (quad.vert, quad.frag) for textured quad rendering
- Use OpenGLVertexArray, OpenGLBuffer, OpenGLShader, OpenGLPipelineState
- Add OpenGLTexture::LoadFromFile for texture loading (earth.png)
- Add OpenGLSampler for texture sampling configuration
- Disable depth test for 2D quad rendering
- GT.ppm generated from OpenGL rendering output (0% diff on re-run)
2026-03-22 03:03:14 +08:00

57 lines
1.5 KiB
CMake

cmake_minimum_required(VERSION 3.15)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR})
project(OpenGL_Quad)
set(ENGINE_ROOT_DIR ${CMAKE_SOURCE_DIR}/engine)
set(PACKAGE_DIR ${CMAKE_SOURCE_DIR}/tests/OpenGL/package)
add_executable(OpenGL_Quad
WIN32
main.cpp
${PACKAGE_DIR}/src/glad.c
)
target_include_directories(OpenGL_Quad PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}
${ENGINE_ROOT_DIR}/include
${PACKAGE_DIR}/include
)
target_link_libraries(OpenGL_Quad PRIVATE
opengl32
XCEngine
)
target_compile_definitions(OpenGL_Quad PRIVATE
UNICODE
_UNICODE
)
add_custom_command(TARGET OpenGL_Quad POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_directory
${CMAKE_CURRENT_SOURCE_DIR}/Res
$<TARGET_FILE_DIR:OpenGL_Quad>/Res
)
add_custom_command(TARGET OpenGL_Quad POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different
${CMAKE_SOURCE_DIR}/tests/RHI/OpenGL/integration/run_integration_test.py
$<TARGET_FILE_DIR:OpenGL_Quad>/
COMMAND ${CMAKE_COMMAND} -E copy_if_different
${CMAKE_SOURCE_DIR}/tests/RHI/OpenGL/integration/compare_ppm.py
$<TARGET_FILE_DIR:OpenGL_Quad>/
COMMAND ${CMAKE_COMMAND} -E copy_if_different
${CMAKE_CURRENT_SOURCE_DIR}/GT.ppm
$<TARGET_FILE_DIR:OpenGL_Quad>/
)
add_test(NAME OpenGL_Quad_Integration
COMMAND ${Python3_EXECUTABLE} $<TARGET_FILE_DIR:OpenGL_Quad>/run_integration_test.py
$<TARGET_FILE:OpenGL_Quad>
quad.ppm
${CMAKE_CURRENT_SOURCE_DIR}/GT.ppm
5
WORKING_DIRECTORY $<TARGET_FILE_DIR:OpenGL_Quad>
)