Files
XCEngine/editor/src/XCUIBackend/XCUIDemoRuntime.h

73 lines
1.8 KiB
C++

#pragma once
#include <XCEngine/UI/DrawData.h>
#include <memory>
#include <string>
namespace XCEngine {
namespace UI {
struct UIRect;
struct UIPoint;
} // namespace UI
namespace Editor {
namespace XCUIBackend {
struct XCUIDemoInputState {
UI::UIRect canvasRect = {};
UI::UIPoint pointerPosition = {};
bool pointerInside = false;
bool pointerPressed = false;
bool pointerReleased = false;
bool pointerDown = false;
bool windowFocused = false;
bool shortcutPressed = false;
};
struct XCUIDemoFrameStats {
bool documentsReady = false;
std::string statusMessage = {};
std::size_t dependencyCount = 0;
std::size_t elementCount = 0;
std::size_t dirtyRootCount = 0;
std::size_t drawListCount = 0;
std::size_t commandCount = 0;
std::uint64_t treeGeneration = 0;
bool accentEnabled = false;
std::string lastCommandId = {};
std::string focusedElementId = {};
std::string hoveredElementId = {};
};
struct XCUIDemoFrameResult {
UI::UIDrawData drawData = {};
XCUIDemoFrameStats stats = {};
};
class XCUIDemoRuntime {
public:
XCUIDemoRuntime();
~XCUIDemoRuntime();
XCUIDemoRuntime(XCUIDemoRuntime&& other) noexcept;
XCUIDemoRuntime& operator=(XCUIDemoRuntime&& other) noexcept;
XCUIDemoRuntime(const XCUIDemoRuntime&) = delete;
XCUIDemoRuntime& operator=(const XCUIDemoRuntime&) = delete;
bool ReloadDocuments();
const XCUIDemoFrameResult& Update(const XCUIDemoInputState& input);
const XCUIDemoFrameResult& GetFrameResult() const;
bool TryGetElementRect(const std::string& elementId, UI::UIRect& outRect) const;
private:
struct RuntimeState;
std::unique_ptr<RuntimeState> m_state;
};
} // namespace XCUIBackend
} // namespace Editor
} // namespace XCEngine