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XCEngine/docs/api/scene/scene/find.md
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Find

Find a GameObject by name.

Syntax

GameObject* Find(const std::string& name) const;

Parameters

  • name - The name of the GameObject to find.

Returns

Returns a pointer to the GameObject with the specified name, or nullptr if not found.

Remarks

Searches the scene for a GameObject with the specified name. The search includes all root GameObjects and their children.

See Also

Examples

void Example(Scene* scene) {
    GameObject* player = scene->Find("Player");
    if (player) {
        XC_LOG_INFO("Found player!");
    }
}