- triangle/quad/sphere tests: Update to use new Initialize signature with OpenGLDevice* - triangle/quad/sphere tests: Use GetGLContext() for RenderDoc SetDevice - triangle/quad/sphere tests: Add wglMakeCurrent in render loop - triangle/quad/sphere tests: Update capture timing to frame 25-35 - unit test fixture: Add GetDevice() method - unit test swap_chain: Update to use new Initialize signature