Files
XCEngine/MVS/VolumeRenderer/Utils.cpp

10 lines
207 B
C++

#include "Utils.h"
#include <math.h>
#include <algorithm>
float srandom() {
float number = float(rand())/float(RAND_MAX);//0.0~1.0f
number *= 2.0f;//0.0~2.0
number -= 1.0f;//-1.0f~1.0f;
return number;
}