Files
XCEngine/managed/XCEngine.RenderPipelines.Universal/Rendering/Universal/RenderPassEvent.cs

28 lines
776 B
C#

using XCEngine;
using XCEngine.Rendering;
namespace XCEngine.Rendering.Universal
{
public enum RenderPassEvent
{
BeforeRenderingShadows = 50,
AfterRenderingShadows = 60,
BeforeRenderingPrePasses = 70,
AfterRenderingPrePasses = 80,
BeforeRenderingOpaques = 100,
RenderOpaques = 110,
AfterRenderingOpaques = 120,
BeforeRenderingSkybox = 200,
RenderSkybox = 210,
AfterRenderingSkybox = 220,
BeforeRenderingTransparents = 300,
RenderTransparents = 310,
AfterRenderingTransparents = 320,
BeforeRenderingPostProcessing = 400,
AfterRenderingPostProcessing = 420,
BeforeRenderingFinalOutput = 500,
AfterRenderingFinalOutput = 520
}
}