Files
XCEngine/tests/Resources/CMakeLists.txt
ssdfasd 02ca59edf6 test(Resources): Add comprehensive resource system tests (8 new test files, +48 test cases)
- Add Shader tests (8 test cases)
- Add Material tests (13 test cases)
- Add FileArchive tests (7 test cases)
- Add Loader tests for Texture, Mesh, Audio, Shader, Material (4 tests each)
- Implement IResourceLoader.cpp with ReadFileData and GetExtension
- Update CMakeLists.txt to include new test files and source
2026-03-18 00:09:06 +08:00

47 lines
1.2 KiB
CMake

# ============================================================
# Resources Library Tests
# ============================================================
set(RESOURCES_TEST_SOURCES
test_resource_types.cpp
test_resource_guid.cpp
test_iresource.cpp
test_resource_handle.cpp
test_resource_cache.cpp
test_iresource_loader.cpp
test_texture.cpp
test_mesh.cpp
test_audio_clip.cpp
test_resource_filesystem.cpp
test_file_archive.cpp
test_shader.cpp
test_material.cpp
test_texture_loader.cpp
test_mesh_loader.cpp
test_audio_loader.cpp
test_shader_loader.cpp
test_material_loader.cpp
)
add_executable(xcengine_resources_tests ${RESOURCES_TEST_SOURCES})
if(MSVC)
set_target_properties(xcengine_resources_tests PROPERTIES
LINK_FLAGS "/NODEFAULTLIB:libcpmt.lib /NODEFAULTLIB:libcmt.lib"
)
endif()
target_link_libraries(xcengine_resources_tests
PRIVATE
XCEngine
GTest::gtest
GTest::gtest_main
)
target_include_directories(xcengine_resources_tests PRIVATE
${CMAKE_SOURCE_DIR}/engine/include
${CMAKE_SOURCE_DIR}/tests/fixtures
)
add_test(NAME ResourcesTests COMMAND xcengine_resources_tests)