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XCEngine/new_editor/include/XCEditor/Fields/UIEditorEnumFieldInteraction.h

54 lines
1.8 KiB
C++

#pragma once
#include <XCEditor/Shell/UIEditorMenuPopup.h>
#include <XCEditor/Fields/UIEditorEnumField.h>
#include <XCEngine/UI/Types.h>
#include <cstddef>
#include <string>
#include <vector>
namespace XCEngine::UI::Editor {
struct UIEditorEnumFieldInteractionState {
Widgets::UIEditorEnumFieldState fieldState = {};
::XCEngine::UI::UIPoint pointerPosition = {};
std::size_t highlightedIndex = Widgets::UIEditorMenuPopupInvalidIndex;
std::size_t pressedPopupIndex = Widgets::UIEditorMenuPopupInvalidIndex;
bool hasPointerPosition = false;
bool popupOpen = false;
};
struct UIEditorEnumFieldInteractionResult {
bool consumed = false;
bool selectionChanged = false;
bool focusedChanged = false;
bool popupOpened = false;
bool popupClosed = false;
std::size_t selectedIndex = 0u;
Widgets::UIEditorEnumFieldHitTarget hitTarget = {};
std::size_t popupItemIndex = Widgets::UIEditorMenuPopupInvalidIndex;
};
struct UIEditorEnumFieldInteractionFrame {
Widgets::UIEditorEnumFieldLayout layout = {};
Widgets::UIEditorMenuPopupLayout popupLayout = {};
Widgets::UIEditorMenuPopupState popupState = {};
std::vector<Widgets::UIEditorMenuPopupItem> popupItems = {};
bool popupOpen = false;
UIEditorEnumFieldInteractionResult result = {};
};
UIEditorEnumFieldInteractionFrame UpdateUIEditorEnumFieldInteraction(
UIEditorEnumFieldInteractionState& state,
std::size_t& selectedIndex,
const ::XCEngine::UI::UIRect& bounds,
const Widgets::UIEditorEnumFieldSpec& spec,
const std::vector<::XCEngine::UI::UIInputEvent>& inputEvents,
const Widgets::UIEditorEnumFieldMetrics& metrics = {},
const Widgets::UIEditorMenuPopupMetrics& popupMetrics = {},
const ::XCEngine::UI::UIRect& viewportRect = {});
} // namespace XCEngine::UI::Editor