Files
XCEngine/tests/CMakeLists.txt
ssdfasd 00f70eccf1 Engine: 实现 Components 和 Scene 模块,包含完整单元测试
新增 Components 模块:
- Component 基类 (生命周期、启用状态管理)
- TransformComponent (本地/世界空间变换、矩阵缓存、父子层级)
- GameObject (组件管理、父子层级、激活状态、静态查找)

新增 Scene 模块:
- Scene (场景管理、对象创建销毁、查找、生命周期)
- SceneManager (单例模式、多场景管理、场景切换)

新增测试:
- test_component.cpp (12 个测试)
- test_transform_component.cpp (35 个测试)
- test_game_object.cpp (26 个测试)
- test_scene.cpp (20 个测试)
- test_scene_manager.cpp (17 个测试)

所有测试均已编译通过。
2026-03-20 20:22:04 +08:00

56 lines
1.5 KiB
CMake

cmake_minimum_required(VERSION 3.15)
project(XCEngineTests)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
# ============================================================
# Test Configuration
# ============================================================
option(ENABLE_COVERAGE "Enable code coverage" OFF)
option(ENABLE_BENCHMARK "Enable benchmark tests" OFF)
# ============================================================
# Dependencies
# ============================================================
include(FetchContent)
FetchContent_Declare(
googletest
GIT_REPOSITORY https://gitee.com/mirrors/googletest.git
GIT_TAG v1.14.0
)
set(gtest_force_shared_crt ON CACHE BOOL "" FORCE)
FetchContent_MakeAvailable(googletest)
enable_testing()
# ============================================================
# Test Subdirectories
# ============================================================
add_subdirectory(math)
add_subdirectory(core)
add_subdirectory(containers)
add_subdirectory(memory)
add_subdirectory(threading)
add_subdirectory(debug)
add_subdirectory(Components)
add_subdirectory(Scene)
add_subdirectory(RHI)
add_subdirectory(RHI/D3D12)
add_subdirectory(RHI/OpenGL)
add_subdirectory(Resources)
# ============================================================
# Test Summary
# ============================================================
add_custom_target(print_tests
COMMAND ${CMAKE_COMMAND} -E echo "===== XCEngine Test Suite ====="
COMMAND ${CMAKE_CTEST_COMMAND} -N
COMMENT "Available tests:"
)