Files
XCEngine/tests/RHI/D3D12/integration/CMakeLists.txt
ssdfasd 0017388498 Rename GT_minimal.ppm to GT.ppm for D3D12 minimal integration test
- Rename golden image file to match simpler convention
- Update CMakeLists.txt reference
- Update TEST_SPEC.md documentation
- Update run_tests.py reference
2026-03-20 17:41:07 +08:00

118 lines
3.3 KiB
CMake

cmake_minimum_required(VERSION 3.15)
project(D3D12_Integration)
set(ENGINE_ROOT_DIR ${CMAKE_SOURCE_DIR}/engine)
find_package(Python3 REQUIRED)
enable_testing()
# Minimal test - just verifies initialization and render loop
add_executable(D3D12_Minimal
WIN32
minimal/main.cpp
)
target_include_directories(D3D12_Minimal PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}/minimal
${ENGINE_ROOT_DIR}/include
)
target_compile_definitions(D3D12_Minimal PRIVATE
UNICODE
_UNICODE
)
target_link_libraries(D3D12_Minimal PRIVATE
d3d12
dxgi
d3dcompiler
winmm
XCEngine
)
# Render model test - complete rendering with model, shader, texture
add_executable(D3D12_RenderModel
WIN32
render_model/main.cpp
)
target_include_directories(D3D12_RenderModel PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}/render_model
${ENGINE_ROOT_DIR}/include
${ENGINE_ROOT_DIR}
)
target_compile_definitions(D3D12_RenderModel PRIVATE
UNICODE
_UNICODE
)
target_link_libraries(D3D12_RenderModel PRIVATE
d3d12
dxgi
d3dcompiler
winmm
XCEngine
)
# Copy Res folder to output directory for Minimal test
add_custom_command(TARGET D3D12_Minimal POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_directory
${CMAKE_CURRENT_SOURCE_DIR}/minimal/Res
$<TARGET_FILE_DIR:D3D12_Minimal>/Res
)
# Copy Res folder to output directory for RenderModel test
add_custom_command(TARGET D3D12_RenderModel POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_directory
${CMAKE_CURRENT_SOURCE_DIR}/render_model/Res
$<TARGET_FILE_DIR:D3D12_RenderModel>/Res
)
# Copy test scripts to output directory for Minimal test
add_custom_command(TARGET D3D12_Minimal POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different
${CMAKE_CURRENT_SOURCE_DIR}/run.bat
$<TARGET_FILE_DIR:D3D12_Minimal>/
COMMAND ${CMAKE_COMMAND} -E copy_if_different
${CMAKE_CURRENT_SOURCE_DIR}/compare_ppm.py
$<TARGET_FILE_DIR:D3D12_Minimal>/
COMMAND ${CMAKE_COMMAND} -E copy_if_different
${CMAKE_CURRENT_SOURCE_DIR}/run_integration_test.py
$<TARGET_FILE_DIR:D3D12_Minimal>/
)
# Copy test scripts to output directory for RenderModel test
add_custom_command(TARGET D3D12_RenderModel POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different
${CMAKE_CURRENT_SOURCE_DIR}/run.bat
$<TARGET_FILE_DIR:D3D12_RenderModel>/
COMMAND ${CMAKE_COMMAND} -E copy_if_different
${CMAKE_CURRENT_SOURCE_DIR}/compare_ppm.py
$<TARGET_FILE_DIR:D3D12_RenderModel>/
COMMAND ${CMAKE_COMMAND} -E copy_if_different
${CMAKE_CURRENT_SOURCE_DIR}/run_integration_test.py
$<TARGET_FILE_DIR:D3D12_RenderModel>/
)
# Register integration tests with CTest
add_test(NAME D3D12_Minimal_Integration
COMMAND ${Python3_EXECUTABLE} $<TARGET_FILE_DIR:D3D12_Minimal>/run_integration_test.py
$<TARGET_FILE:D3D12_Minimal>
minimal.ppm
${CMAKE_CURRENT_SOURCE_DIR}/minimal/GT.ppm
5
WORKING_DIRECTORY $<TARGET_FILE_DIR:D3D12_Minimal>
)
add_test(NAME D3D12_RenderModel_Integration
COMMAND ${Python3_EXECUTABLE} $<TARGET_FILE_DIR:D3D12_RenderModel>/run_integration_test.py
$<TARGET_FILE:D3D12_RenderModel>
screenshot.ppm
${CMAKE_CURRENT_SOURCE_DIR}/render_model/GT.ppm
5
WORKING_DIRECTORY $<TARGET_FILE_DIR:D3D12_RenderModel>
)