# OpenGLRenderTargetView::GetFramebuffer ```cpp unsigned int GetFramebuffer() const ``` 获取帧缓冲区对象 ID。 **返回:** `unsigned int` - 帧缓冲区 ID **示例:** ```cpp unsigned int fbo = rtv.GetFramebuffer(); ``` ## 相关文档 - [OpenGLRenderTargetView](render-target-view.md) - 返回类总览