# InverseTransformPoint Transform a point from world space to local space. ## Syntax ```cpp Math::Vector3 InverseTransformPoint(const Math::Vector3& point) const; ``` ## Parameters - `point` - The world space point to transform. ## Returns Returns the transformed point in local space. ## Remarks Transforms a point from world space to local space using the transform's world-to-local matrix. ## See Also - [TransformPoint](transform-point) - [InverseTransformDirection](inverse-transform-direction) ## Examples ```cpp void Example(TransformComponent* transform) { Math::Vector3 worldPoint(10.0f, 0.0f, 0.0f); Math::Vector3 localPoint = transform->InverseTransformPoint(worldPoint); } ```