# Material::GetGUID ```cpp ResourceGUID GetGUID() const override; ``` 获取材质的全局唯一标识符。 **返回:** 资源 GUID **线程安全:** ✅ **复杂度:** O(1) **示例:** ```cpp ResourceHandle mat = ResourceManager::Get().Load("materials/pbr.mat"); ResourceGUID guid = mat->GetGUID(); ``` ## 相关文档 - [Material](material.md) - 返回类总览